necropola

joined 1 year ago
 

How much time does ArenaNet expect us to spend on Festival Activities in a week? This year's main incentive are probably the additional Sun-Grown Weapon (Skins).

I finished (Annual) For Winds Customs for the first skin at around 100/200 of the weekly progress after about 4 days of doing little more than completing the festival dailies. From there on it gets pretty tedious to get more skins, but you can only get 1 annual + 3 (or 4, ouch!) weekly chests anyway this year. Then why make it so time-consuming (and boring) to get them?

I'm going to get a few (probably 3, e. g. Longbow, Greatsword and Hammer) for my Ranger to complement the look of his Back item.

So, how many skins are you planning to get this year?

[–] necropola@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (2 children)

In cases like this, we’ll be making sure that runes with duplicate 1-5 bonuses have unique 6 slot stats. In this example, 25% movement speed will count as a stat increase and will be seen on a handful of rune 6 pieces.

Consistently inconsistent. As we know it. And it's obvious that the whole system is far from being thought through.


Unique 2 and 4 slot bonuses will become raw stats. (Boon and condition duration increases are not considered unique and will not be removed from runes.)

So my beloved Runes of the Traveler are unchanged and I get to equip a Relic on top of it. Deal!

[–] necropola@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (1 children)

GW1 had way fewer attributes to spend points on, but if you did, you would increase the damage and crit chance of certain weapons or the power (damage, healing, duration, ...) of certain abilities. What I was mainly referring to (and what I would like in GW2, too) was the principle of freely spending a budget (with increasing cost) on attributes which improve certain offensive or defensive abilities. Anytime you want outside of combat.

GW1 also has/had Runes and Insignias which require(d) (perfect) salavage kits to move around and hence are/were less flexible. But this has/had less impact on your build than the distribution of attribute points.

Originally GW2's trait system also had stat increases baked in, but this was later removed and more attributes (precision, ferocity, concentration, expertise) have been added.

So why not replace Stat Sets, Runes and Sigils as they are now with freely distributable attribute points and let Relics and whatever the successor of Sigils will be have unique (not stat-related) effects?

[–] necropola@lemmy.world 0 points 1 year ago (3 children)

... or Guild Wars Reloaded, since GW1 already had that system.

[–] necropola@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (5 children)

Or imagine gear just had attribute points (item budget) which you could spend on stats as you like. Obviously this would invalidate stat sets (pseudo content) entirely and stat swapping on legendary gear, too. But why not let the majority of players enjoy the build craft meta game instead of just a tiny fraction which has full legendary gear, runes and sigils?

I mean with a large enough set of (Viper, Celestial, Marauder, Berrserker/Assassin) account bound armor, weapons and trinkets (maybe a few legendary ones) you can mix and match the optimal stat set for pretty much any open world build anyway. But it is very tedious and no fun.

 

I've watched roughly half of the guides and I'd say they are a bit too much for a new player and actual experts will probably know most of the stuff being said ....

... but for a Casual Guild Wars Veteran like me they really hit the spot. There are still so many builds and parts/aspects of the game I haven't tried that I immeditely felt the itch again.

What a great game was and still is Guild Wars 1

[–] necropola@lemmy.world 0 points 1 year ago (1 children)

To me it seems that the Community here is growing slowly but steadily and so far it appears to be a much more friendly place than I remember r/guildwars2 to be.

[–] necropola@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (1 children)

Full Set (28)

This will look terrible witch the 29th slot from purchasing SotO ... haha.

Also, I'm a big fan of account-wide QoL improvements and willing to pay money for them, hence I have the full set of the shared slots, unlimit gathering tools, Copper-Fed Salavage Kit (the silver-fed isn't worth it, use a mystic kit instead), Lounge Pass(es), Material Storage Expansion up to 1K, etc.

Of course the value of account-wide upgrades increases with the number of characters you (actively) play on your account. To me the Shared Slots are a very high priority and I'd buy them before any cosmetic items or BL keys or equipment/build templates from the gem store.

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submitted 1 year ago* (last edited 1 year ago) by necropola@lemmy.world to c/meta@lemmy.wtf
 

~~Not too long now until~~ lemmy-0.18.1 gets released ... and it has support for Captchas restored.

Latest Backend (BE) Release ~~Candidate (RC)~~

Latest Frontend (UI) Release ~~Candidate (RC)~~

Notes:

  • Both the Backend as well as the Frontend have a rather convoluted commit history (UI much worse than BE). It almost looks like git rebase does not exist.
 

Not too long now until lemmy-0.18.0 gets released.

Looks like Captchas have been restored after they been initially removed from 0.18.X and then removed again. It's getting funny!

Latest Backend (BE) Release Candidate (RC)

Latest Frontend (UI) Release Candidate (RC)

TL;DR: lemmy-0.18.0 has been released without support for Captchas 💣

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submitted 1 year ago* (last edited 1 year ago) by necropola@lemmy.world to c/meta@lemmy.wtf
 

It might be a good idea to have a Mastodon Account for the lemmy.wtf instance. Especially in case the lemmy instance goes down (like now).

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submitted 1 year ago* (last edited 1 year ago) by necropola@lemmy.world to c/meta@lemmy.wtf
 

Does anybody know why and when thumbnails for YouTube videos are shown or not? It appears to depend on the lemmy instance the posts are served from:

Without Thumbnails

With Thumbnails

Update: It's not only YT thumbnails which aren't shown. This is your post about the free 24 slot bag as shown on lemmy.wtf (without thumbnail), lemmy.world (without thumbnail) and feddit.de (with thumbnail):

 

cross-posted from: https://lemmy.world/post/169206

Wouldn't it be better to merge than to compete?

Edit: Looks like the community on lemmy.ml is pretty much dead.