machinaeZER0

joined 1 year ago
[–] machinaeZER0@lemm.ee 1 points 52 minutes ago

I've been eagerly waiting for this release! Trailers looked amazing and the demo they put out was super fun. Hope it's a smash hit for the team!

[–] machinaeZER0@lemm.ee 4 points 2 days ago

Yeah, but y'see - that's way less funny

[–] machinaeZER0@lemm.ee 14 points 1 week ago

Thunder is really good and always improving!

[–] machinaeZER0@lemm.ee 2 points 1 week ago

Will check this out, thanks for the recommendation!

[–] machinaeZER0@lemm.ee 1 points 1 week ago

"Joe's gonna rollll" 🎶

[–] machinaeZER0@lemm.ee 14 points 1 week ago (1 children)
[–] machinaeZER0@lemm.ee 3 points 2 weeks ago

I like the idea, but those buttons/dpad look rough :(

[–] machinaeZER0@lemm.ee 22 points 2 weeks ago (1 children)

The only issue I had with Hybrid Theory and Meteora was that they always flew by - just checked and they were both under 40 minutes each! But I guess to be more positive, they never overstayed their welcome :) good shit.

Shout out to the Reanimation remix album and Mike's work on Fort Minor, too!

[–] machinaeZER0@lemm.ee 3 points 3 weeks ago

Because it's a cute story

[–] machinaeZER0@lemm.ee 7 points 3 weeks ago (1 children)

Become as orbs

 

As many of you likely know, the character creator in the benchmark didn't actually feature the new lighting engine, so they're working on an updated version alongside dawntrail itself - pretty huge difference side by side here as seen in the live letter update!

Apparently an updated benchmark tool will be released at the end of the month/beginning of June for people to test out ahead of Dawntrail, with many fixes in tow (including the lala dolphin teeth, lol)

(Hope the attached images work!)

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