jedibob5

joined 1 year ago
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[–] jedibob5@lemmy.world 13 points 3 days ago (13 children)
[–] jedibob5@lemmy.world 7 points 4 days ago

Ouija.exe has stopped responding and needs to close.

[–] jedibob5@lemmy.world 6 points 4 days ago (1 children)
[–] jedibob5@lemmy.world 6 points 4 days ago (9 children)
[–] jedibob5@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

I was curious about this because I felt like this has been a problem for longer than that, and after a bit of searching I found this random forum post that compiled some stats around week 1 rookie starters. It's from 2021, so a bit out of date, and the formatting is a bit confusing, but it's still interesting to look at.

Filling out the list after 2020 from memory and some quick Googling, 2021 would add Trevor Lawrence, Mac Jones, and Zach Wilson, 2022 had no week 1 rookie starters (Kenny Pickett wouldn't start until week 4) for the first time since 2007, and 2023 had CJ Stroud, Bryce Young, and Anthony Richardson.

As for trends, there was a meaningful bump after 2000, as 10 rookies started week 1 between 2000 and 2010 compared to just 3 across the 90s. The insane 2012 class really kicked it into high gear though.

I think the league's increased passing focus caused it to happen more often, but usually out of desperation or with players considered to be generational prospects, but then 2012 seemed to give everyone the impression that it could happen regularly.

[–] jedibob5@lemmy.world 1 points 1 week ago (1 children)

I feel like if the Vikings were planning to sit JJ year one, they would've targeted someone other than Sam Darnold as their bridge starter. We'll see if the injury gives JJ more time to learn the offense, but I think it's hard to call a major injury a "good thing" for anyone.

[–] jedibob5@lemmy.world 6 points 1 week ago* (last edited 1 week ago) (7 children)

I think the NFL's desperation for quality QBs is likely making the problem worse. So many top QB prospects get drafted to dysfunctional franchises with incompetent coaches and massive holes across the entire roster, then get dropped into week 1 with the expectation that they'll be the savior of the franchise.

Circumstances matter a lot, and I can't help but wonder how many "bust" QBs would've been better off with a year or two in a low-pressure backup spot to adjust to the league and learn the scheme instead of getting thrown into the fire right away. It seems to work for the Packers. Hell, even Mahomes sat behind Alex Smith his rookie year. I wonder how different his career would be if he had been sent to start immediately...

 

The DLC may have had a buggy as hell release, but the soundtrack still goes hard AF.

[–] jedibob5@lemmy.world 5 points 2 weeks ago (1 children)

Don't worry, Maye will probably be starting by week 4, maybe week 6 at the latest. Brissett isn't good enough to be able to hold him off for long.

[–] jedibob5@lemmy.world 4 points 2 weeks ago (1 children)

Not as familiar with WordPress, but if that's the case, yeah, I don't have high hopes for this going well...

[–] jedibob5@lemmy.world 149 points 2 weeks ago (22 children)

Not as drastic as the headline makes it out to be, or at least so they claim.

“We acquired Tumblr to benefit from its differences and strengths, not to water it down. We love Tumblr’s streamlined posting experience and its current product direction,” the post explained. “We’re not changing that. We’re talking about running Tumblr’s backend on WordPress. You won’t even notice a difference from the outside,” it noted.

We'll see how that actually works out. Tumblr’s backend has always seemed rather... makeshift, so I'm curious to see how they manage to do that. Given Tumblr’s technical eccentricities, a backend migration could probably do a lot of good for the functionality of the site, if done properly. I have my doubts that WordPress' engineers will be given the time and resources to do a full overhaul/refactor though, so I'm fully expecting even more janky, barely functional code stapling the two systems together.

 

 
 

I live in a pretty old house in the midwest, built 1929, bought in '21, single-story, ~1300ish sqft, and with a large, spacious basement. Every time summer comes around I've had issues with the basement getting MUCH colder than the rest of the house (like >10 degrees F difference), presumably due to poorly-insulated floors and cold air sinking. The HVAC is still capable of keeping the main floor at the temp set on the thermostat, but the temperature differential indicates it's working quite a bit harder than it really needs to be, and is probably wasting quite a bit of money.

I'm planning on getting an insulation specialist in at some point to go over options for shoring up the insulation, but I'm wondering if there's anything else I could do to recirculate air in the basement through the rest of the house - even with good insulation, I feel like the laws of thermodynamics would still result in a basement at least fairly colder than the rest of the house.

Is there anything I could look into that is reasonably cost-effective for circulating air from the basement to the rest of the house so my HVAC doesn't have to work so hard in the summer? Thanks

 

Why yes I have been playing a shitload of Pokérogue lately, why do you ask?

Wikipedia lists five composers for this game, so this is composed by one or more of: Koichi Nakamura, Hiroaki Tsuru, Mikiko Ohashi, Kunimi Kawamura, and/or Hitoshi Yamagami

 
 
 

A while back, my brother and I tried out a colony with the multiplayer mod, but it didn't really work very well. We never really got past the first few in-game days because it didn't seem like there was enough to do to keep two people engaged, so either one person was handling everything while the other sat around, or we were stepping on top of each other.

I'm thinking of trying it again but with a multi-colony setup where we can each do our own thing, but still be able to assist the other when needed with combat support or exchanging resources/colonists and whatnot. I'm still a little concerned that it wouldn't be that much different from playing our own singleplayer games in parallel.

Anyone got any good ideas or tips for setting up an enjoyable multiplayer game?

1
submitted 7 months ago* (last edited 7 months ago) by jedibob5@lemmy.world to c/sourdough@lemmy.world
 

Recipe from "Homemade Sourdough: Easy, At-Home Artisan Breadmaking" by Jane Mason with Ed Wood et al.

I halved the below recipe, but used the same amounts for the levain.

100g starter 850g bread flour 550g water 15g salt

  1. Make a 100g/100g/100g starter/flour/water levain, let sit for ~8 hours/overnight until peak activity.

  2. Add remaining ingredients, knead until passing the windowpane test, then bulk proof on counter for 4 hours.

  3. Shape into baguettes and set on a heavily floured dish towel with pleats between the loaves. Cover with plastic wrap and let proof again until it passes the poke test. The recipe estimated 3 hours, but I let it go for closer to 6, as mine weren't really passing the poke test, but that may be because I'm bad at loaf shaping and didn't get a tightly shaped surface.

  4. Transfer to a parchment lined baking sheet, score the tops, and bake at 450 F for 20-25 mins. I also added a tray of water to the bottom rack of the oven to try and steam the crust a bit.

They aren't perfect loaves visually, and they may be slightly overproofed, but not disastrously so, and they taste delicious!

 
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