domi

joined 1 year ago
[–] domi@lemmy.secnd.me 3 points 1 day ago

I have an AMD GPU and play all my Switch games on the last yuzu EA build on Fedora. Works pretty much flawlessly.

[–] domi@lemmy.secnd.me 2 points 1 day ago

I really liked the first season, a much darker take on the usual cutesy anthropomorphic animal world.

Not a huge fan of season two, felt really rushed. It had some great episodes and I'm definitely checking out the next season but I felt disappointed after the strong first season.

[–] domi@lemmy.secnd.me 2 points 1 day ago (1 children)

Found the Austrian. :) #tirolgehtanders

[–] domi@lemmy.secnd.me 4 points 2 days ago

This integrates Meilisearch but without having to mess with the Jellyfin search code while Jellyfin is transitioning to EFCore.

[–] domi@lemmy.secnd.me 6 points 2 days ago (1 children)

FYI, you may need to change the logo. I didn’t think 3rd party tools are allowed to use the official logo, but someone who knows more about that will need to weigh in.

Good point, I don't mind changing it if it's against their guidelines. It's more of a crutch until full-text search arrives in Jellyfin proper, no need for a fancy logo either way. :)

 

It's not really a well-kept secret that the search in Jellyfin needs a lot of work. It's slow, doesn't deal with typos and commas correctly and doesn't allow searching multiple fields at once.

I made a quick and dirty proxy to enable a proper full-text search in Jellyfin while the dev team is working on the EFCore migration. It's not perfect but it's much better than what Jellyfin currently provides.

If you are running Jellyfin inside of Docker and use a Traefik reverse proxy, check out the image/repo below.

If you know what you're doing (this is Lemmy after all), the proxy is a simple ASP.NET application and works with pretty much every reverse proxy once configured.

https://gitlab.com/DomiStyle/jellysearch

https://hub.docker.com/r/domistyle/jellysearch

If you tested with any Jellyfin client not in the README, feel free to let me know. If you used any other reverse proxy than Traefik, also let me know.

[–] domi@lemmy.secnd.me 1 points 4 days ago

I really like that you can view who upvoted/downvoted a post on Lemmy. Makes for some interesting analysis on some posts.

[–] domi@lemmy.secnd.me 4 points 4 days ago (1 children)

Did anything ever come from this? I imagine that any of the railway companies affected would want to sue?

Not much possibility for argumenting about security reasons either when you literally have the GPS coordinates of your competitors in your code.

[–] domi@lemmy.secnd.me 2 points 4 days ago

Yeah, I'm also on my third controller RMA. First the stick on the left controller started drifting, then the right controller's plastic started peeling off and finally the right controller stopped working altogether.

At least they did the third RMA for free way out of warranty.

Had to buy a new headset cable on my own though when the display started flickering after 2 years. They also sent me a new plastic clip for the cable on the back when the old one broke and a new left speaker when it started crackling instead of requiring me to send in the full headset so that's pretty cool.

[–] domi@lemmy.secnd.me 34 points 4 days ago

Also, abusing a Github issue as your personal Twitter timeline is not going to persuade anyone.

The comments in that issue are atrocious.

[–] domi@lemmy.secnd.me 4 points 4 days ago

Same.

The story isn't super deep and it isn't necessarily profound -- it's not really a belief-changer, outside of, perhaps, your idea of what a videogame is -- but the experience itself is beautiful and rewarding and I'm not sure it can be recaptured.

::: spoiler Spoilers for Outer Wilds ahead

I had an interesting discussion about this game with a friend who didn't feel anything after finishing Outer Wilds. We came to the conclusion that while the "concept" of Outer Wilds is incredibly sad/beautiful, not everyone feels something for concepts and ideas.

For example, my friend is a serious cry baby when characters he knows well die in games/shows/movies. We barely know anything about the Outer Wilds universe, its inhabitants or even our protagonist, so there's nothing sad about individual characters perishing.

Yet you, I and many others deeply connected with a story about the volatility of the universe and life itself and how everything has to come to an end.

(DLC spoilers ahead)

The same applies to the DLC, there is nothing inherently sad about either of us perishing. We barely know anything about the stranger, the owlks, the prisoner or our protagonist. But the idea of both of us being dead inside of a simulation, drifting through space on a dying vessel in a dying universe is a heart breaking thought to me.

As disappointed as I was that not everyone seems to experience these emotions, it for sure is interesting.

::spoiler

[–] domi@lemmy.secnd.me 3 points 4 days ago

The discussion between Catherine and Simon on the elevator is my favorite dialogue in any game. Not just are the voice actors amazing but a common sci-fi trope is presented from a much darker view than usual.

(Spoilers for SOMA ahead; go play the game, it only costs 5 bucks on sale)

https://www.youtube.com/watch?v=UnJ09VPnG-Y&t=188

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