I'm guessing that other 0.7% is the Makefile.
In their normal state, yes. What I’m saying is in theory, if enough of one species were assimilated, could that be changed?
I've always thought about how many beings with one belief would the Borg need to assimilate to see a great effect. For instance, if the Borg assimilated trillions of Ferengi (however that happened), would the Borg start suddenly trying to seek out profit?
"We are the Borg. Your biological, technological, and financial distinctiveness will be added to our own. Resistance is not profitable!"
What the heck! You’re totally right! I think I even found the photo they used right there in the Memory Alpha page.
Reminds me of how my SSDs (both literally brand new) kept spitting out error messages in smartctl. As it turned out, this was a smartctl bug and I was able to install the Debian backports version to get a version with the fix.
Also, you know the Borg are horrifying when they're even putting up a fight with Apollo.
I think for Dos Cerritos the B plot with Tendi carried the episode. I honestly felt like they missed the classic Lower Decks balance of seriousness and humor on the A plot and played it slightly too straight in a way that made it seem too much like a run-of-the mill multiverse episode. The two T’Lyns jokes were fun, though.
Shades of Green also did great with the Tendi plot, and the overthrow of capitalism part was enjoyable enough.
Now the big question is: Will Boimler single-handedly cause Starfleet to create a multiversal prime directive after that PADD makes him do something spectacularly wrong? 😈 (Though I guess based on PRO events, probably not.)
And the Tholian web!
Or as Worf once put it, “We don’t discuss that with outsiders.”
Yeh, I think it has to do with some CPU topology crap. I have it working pretty well, luckily - I once had an old Virtualbox VM with MacOS that I needed, and I was able to boot it in my Windows VM.
With Lightroom, you're right on that. Honestly, the state of FOSS image editors is a bit ridiculous, especially considering how good FOSS vector editors like Inkscape are these days compared to their commercial, proprietary counterparts.
In my personal opinion, the lack of GTK4 a plus - that makes it lighter and easier to port. Bonus points for their choice being OpenGL. That is technically a minus on theming, but I feel like one does not typically theme games, which often need to have their own style.
I do concede that most people probably have GTK4 installed for something anyway, so if this application were written in GTk4, it most likely wouldn't take up extra space on their machine.
In addition, I don't like GTK4 due to client side decorations and those kinds of applications overall just tending to be more GNOME-oriented. Now I wouldn't call GTK4 the spawn of evil - I still use GTK4 applications when they're the best tool for job, especially when it comes to Upscalr or GNOME Clocks. It's just not my favorite GUI toolkit.