It would be great to have a credibility score for websites or political bias in this community.
darkghosthunter
The Meta-owned messaging app is extremely popular in Europe owing to its cross-platform compatibility.
There you have it. If iMessages was cross platform, people would use it, but it doesn't, so people will pivot for the second best thing.
Also, Northamerica SMS roots are deep, deeper than Europe, Asia and Latinamerica. Disgusting or not, the people already made its choice: $1 a year was too much.
TL;DR: A mediocre/fair game is not bad.
Gonna say what everyone haven’t: the display is great to read but that’s it. The hardware is mediocre at best, and SolOS is unimpressive. At $730 it’s DOA since the iPad Air M2 exists and you can watch streaming on that.
This article gives some insight on what Zen 5 is all about on desktop and PC. Personally I’m intrigued about how RYZEN AI 300 will perform, and how the availability will be, especially on the Mini PC side.
It breaks football when the foul is against you.
And where is the evidence? Asking for a friend.
This is a great video to introduce someone to the whole “What is Linux” thing without going into deep detail, plus showing some tools you’ll use every day.
Yes and no. They had to put the version identifier somewhere to avoid sorting problems or parsing problems, so I think that putting somewhat in the middle is a good tradeoff.
Let's see:
- There is already Steam for Mac, which a great catalog and sales.
- The only appeal of an App Store game is cross-platform... in Apple devices.
- Consoles (with controls) are cheaper than any Apple product compatible with AAA games. (This includes the Steam Deck).
- There are no platform-selling exclusives.
- There is no exclusive hardware features.
- Major most-played games are not available OOTB: PUBG, Roblox, Rocket League, Genshin Impact, Apex Legends, Call of Duty, CSGO2.
Yeah, I get the sentiment: why. But Apple has to start with something, and if they want people to buy games they will need a bigger catalog, and for that they need to keep their porting tools easier to implement.
Well, the thing is that 3 years looks like "too long" but eventually the spec is held by the timeframe of having actual silicon. Even if it's not 1 year or 2, at least is not 5 or 7.
That's probably the problem of standards. Everyone has to agree to a new spec, instead of a company offering double the PCI Express bandwidth and latency that, low and behold, only works on their hardware and will charge for royalties.
3 years look like a lot, but it's cheaper than vendor lock-in, which everyone has afraid of since is in that moment your business is controlled by other business.
They’re not known for big projects. Except Callisto Protocol which flopped so hard they will put their hands on whatever has more than 7 figures.
I while I’m kind of happy for the people who can still have a jobs, I fully expect they become a shell from their former selves (cut jobs) and make freemium crap.