UnityDevice

joined 11 months ago
[–] UnityDevice@startrek.website 9 points 2 months ago (4 children)

Games are already horifically inefficient

That's so far from the truth, it hurts me to read it. Games are one of the most optimised programs you can run on your computer. Just think about it, it's a application rendering an entire imaginary world every dozen milliseconds. Compare it to anything else you run, like say slack or teams, which makes your CPU sweat just to notify you about a new message.

[–] UnityDevice@startrek.website 4 points 2 months ago (1 children)

Information for Internet Archive.
MBFC: Left-Center

That's just embarrassing.

[–] UnityDevice@startrek.website 49 points 2 months ago (4 children)

With 30% ownership it could have been at the forefront of generative AI, which OpenAI released to the world in 2022.

Do they think openai invented the concept of generative ai, because that's what their statement implies?

[–] UnityDevice@startrek.website 1 points 2 months ago

You can hide chat and you'll barely even notice it's online. And I don't see how it's grindy - in fact they made the base game so easy your companion can kill everyone for you.

If you just play the base game content from 2011, it's 8 completely voice acted stories that are interconnected into one big story. And it's free.

[–] UnityDevice@startrek.website 2 points 2 months ago (1 children)

The first panel ruined it for me as well, though. It's meant to be political allegory, sure, but the first panel just makes it bad history instead.

[–] UnityDevice@startrek.website 4 points 2 months ago

It's not that uncharacteristic. Mono is a fully open source project they didn't create, didn't really work on, and one they can't extract any value from. So this is basically a gesture that doesn't cost them anything, but at the same time it doesn't do much except generate a headline.

[–] UnityDevice@startrek.website 3 points 2 months ago (2 children)

Have you ever played swtor? It's a lot like kotor 3 in many respects.

[–] UnityDevice@startrek.website 17 points 3 months ago* (last edited 3 months ago) (4 children)

You should probably use a double slash in that non-equality sign as a single slash will be seen as an escape character by some parsers and then not rendered. In my client it just shows two equal signs, i.e. the opposite of what you wanted to convey.

[–] UnityDevice@startrek.website 2 points 3 months ago

Khtml was licensed as LGPL.

[–] UnityDevice@startrek.website 2 points 3 months ago

Almost had it in 3

I got Hexcodle #381 in 4! Score: 71%

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[–] UnityDevice@startrek.website 6 points 3 months ago* (last edited 3 months ago)

Some editors can embed neovim, for example: vscode-neovim. Not sure how well that works though as I never tried it.

[–] UnityDevice@startrek.website 3 points 3 months ago* (last edited 3 months ago)

Well personally if a package is not on aur I first check if there's an appimage available, or if there's a flatpak. If neither exist, I generally make a package for myself.

It sounds intimidating, but for most software the package description is just gonna be a single file of maybe 10-15 lines. It's a useful skill to learn and there's lots of tutorials explaining how to get into it, as well as the arch wiki serving as documentation. Not to mention, every aur or arch package can be looked at as an example, just click the "view PKGBUILD" link on the side on the package view. You can even simply download an existing package with git clone and just change some bits.

Alternatively you can just make it locally and use it like that, i.e. just run make without install.

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