So, greetings! 😄
In short:
Early 30s, in an oddball place up north in the US. I draw things, photograph them badly, and enthuse about ecology a lot. I luv the site iNaturalist! Other hobbies and interests include regenerative agriculture, fountain pens (and art supply/media in general), cemetery and burial history, fantasy/scifi lit, roguelike games, animal rehab, and critter-keeping. The scrambling of communities on reddit and twitter has sent me a-wandering, and I like this place. Nice to meet ya!
Rambles:
I'm an artist and illustrator by trade (plus whatever work I can find on the side- I've worn many hats!), and admittedly I'm a bit coy about it here on Mander. Posting art online has become so tied up and bogged down with branding, identity, commerce, and the like over the past few years, that the idea of presenting that "face" here up-front-and-center felt...off.
But, it is who I am, and experiences in the industry and the people I've met through it have shaped everything about how I see the world and sciences. In particular, I worked in the graphics department for a state natural resources department for a spell, and it was quite formative. Here's a quiet link to my work. If you have any little projects that could use a doodle to liven them up, I may be able to help.
Anyway, cheers to all of you trying to make something nice happen here. It really does make things better. :)
Argh tone on the internet- I'm not mad or anything, just wanted to state my opinion since ours are so wildly different, and it's interesting that all of these ideas will have to coexist in gaming spheres.
Speaking strictly as a player, this is the opposite of what I would want in a game. The...intention, I guess, is what I want when I play anything story-driven. Chatting with ai on purpose feels upsetting to me and I think I would feel tricked if I encountered it as a par-the-course kind of thing (knowingly or especially unknowingly) in a game.
But- I haven't encountered it yet, and perhaps it could really, really work!