TheVillageGuy

joined 1 year ago
MODERATOR OF
[–] TheVillageGuy@rimworld.gallery 1 points 23 hours ago

Wall Vitals Monitor

WeaponStats

What's Missing?

What's That Mod

Windows

World Map Beautification Project

Zoological Orbital Traders

Removable Mt. Rock Roof Patch

[KV] Configurable Maps (Continued)

[KV] More Trait Slots [1.4]

Vanilla Traits Expanded

Vanilla Weapons Expanded - Heavy Weapons

Rimefeller

Dub's Rimatomics

Glass+Lights

RuntimeGC [1.4] reuploaded

[GMT] TicksPerSecond 1.5

Dub's Performance Analyzer

RocketMan - Performance Mod

Androids for RW 1.5

GlitterNet

CyberNet

Cut Everything in Zone

Progress Renderer

Trait Rarity Colors

Un-Limited

Wall Light

Holograms and Projectors

Turrets Hate Prisoners

Better Message Placement (Continued)

[–] TheVillageGuy@rimworld.gallery 1 points 23 hours ago (1 children)

High Tech Laboratory Facilities (Continued)

Incident Tweaker

Infinite Reinforce

Just Put It Over There

Keep Bed Ownership

RimFridge Updated

LVM's Deep Storage

Mad Skills

Map Designer

Map Reroll (1.4/1.5)

Mechanoid Drops Full Reversion

Mechanoid Power (Continued)

MendAndRecycle

More Planning [1.5]

Nackblad Inc. Rimhair

No Job Authors

Performance Optimizer

Pick Up and Haul

Prepare Landing

Remove Tutorial Button

Rimsential - Spaceports

RT Fuse

Seamless Embrasures

SF Grim Reality

Signs and Comments

Simple Utilities: Ceiling

Simply More Bridges (Continued)

Smart Speed

Smarter Construction

Smarter Destruction and Mining

Snap Out!

SRTS Expanded

Stonecutting Extended

Stop, Drop, and Roll! [BAL]

Tabletop Decorations

TD Enhancement Pack

Toxic Resistant Power Armor

Trade Ships No Matter What

Trade UI Revised

Trading Options

Tilled Soil

Cyber's Miniaturization

Ugh You Got Me

XML Extensions

Vee face for Facial Animation

[–] TheVillageGuy@rimworld.gallery 1 points 23 hours ago (2 children)

Modlist (I'm playing on version 1.4 with Royalty and Ideology only). I think most of these are used in this play but can't guarantee that they all are.

Vanilla Expanded Framework

Alpha Animals

Dub's Bad Hygiene

HugsLib

Hospitality

Vanilla Furniture Expanded

Vanilla Furniture Expanded - Security, Architect, Art, Farming, Medical Module, Props and Decor, Spacer Module, Memes and Structures

[FSF] Growable Grass

Uncompromising Fires

[LTS]Systems

[WD] Expanded Floors

Vanilla Expanded - Ideology and Royalty Patches

[LTS] Furnishing

[SYR] Processor Framework

[NL] Facial Animation - WIP

[NL] Facial Animation - Experimentals

Vanilla Fishing Expanded

Various Space Ship Chunk (Continued)

Alpha Memes

Amnabi's Flags (Continued)

Apparello 2

Auto-Cut Blight

Beautiful Outdoors

BetterVents

Blueprints

Bridgello

Bulk Components

Caravan Mood Buff

Character Editor

Common Sense

Designator Shapes

Door Mat

Doors Expanded

[JGH] Doors Expanded retexture

Dub's Paint Shop

Dub's Skylights

EdB Prepare Carefully

Epitaph

Erin's Decorations

Fences and Floors (Continued)

Fish Traps

Fishing Boats (Continued)

Flags and Banners (Continued)

Cash Register

Gastronomy

GloomyFurniture

[–] TheVillageGuy@rimworld.gallery 2 points 23 hours ago (3 children)

Lore provided by OP

My headcanon is that this far in the future, mankind has spread to the stars to such an extent that many/most of us have lost knowledge of where Earth is/was. After a certain point in history, the optimism fades, people start getting nostalgic for their roots, and there's a sudden resurgence of interest in recovering what was lost. The Harkema Salvage Combine was founded with that mission, recovering and reassembling what's been lost, specifically with a focus on lost ancient technology, but their mission has drifted somewhat to include all lost wisdom and knowledge and lore generally. This world, Aphros, was among the first colonized by the out-pouring wave of human settlers, and the crew that founded Aphros Station is hopeful they'll be able to find hints as to Earth's whereabouts among the layers of ancient technology found here. Each of the original crew were misfits of various sorts. Ethan Noir, the leader, comes from an untrustworthy and greedy itinerant merchant class, and left because he grew fed up with their treacherous ways. Octavian, his second-in-command, was a member of a deeply insular spacefaring society consciously modeled on pagan Rome, with pagan Roman gods, dress, and Latin; this society is so insular that until Octavian left and joined up with the Combine, the Combine had forgotten the meaning of its own motto ("Ignem Portamus" - "we carry the flame"), of which Octavian had to remind them. Anne, the tech chief, was a member of a nomadic glitterworld-style fleet of ships that experienced massive civilizational collapse when she was 14, plunging them into Balkan war-style conditions practically overnight. She escaped and joined up with the Combine solely because they were the first ones to wander past her hellship when she figured out a means of escaping. Bitter and untrusting and hard as hell, her time with the boys (good and honorable men both) eventually softened her up. Others joined later, after the Station was founded, but the three share fond memories of living in a tiny square hut erected over a steam geyser while they tunneled out a base into the side of the mountain.

All this I mean to write as a book some day. The ultimate artifact they find is a digital recording of Morten Lauridsen's "O Magnum Mysterium", which they hear, listen to, and are moved by, even though none of them understand what it means (not even Octavian, and it's written in his own language). When they are able to date it to just a few centuries before the start of the Stellar Diaspora, they realize they must be close to Earth, and set off full of hope, eager to find out the meaning of this "Great Mystery" of which the choir was singing.

This is a very nice colony, but sadly the render is of too low quality for RimWorldPorn. 5.5MB just doesn't cut it, especially on such a busy map. We have asked OP to upload a better quality version of it. It will be removed eventually

@DahGangalang@infosec.pub

@Inzoi-Gameplay@rimworld.gallery @CompostMaterial@lemmy.world @shadowedcross@sh.itjust.works

Thanks for reporting, I'll remove it soon

 

My apologies for not removing the life sim add, I didn't see any reports, I'll look into this, so I'm not instantly removing it but will soon. * it has been deleted and user is banned

#RimWorldPorn

[–] TheVillageGuy@rimworld.gallery 1 points 1 week ago (1 children)

How much do the beggars ask for?

 

Thanks for subscribing everybody and keep those lovely renders coming! !RimWorldporn@rimworld.gallery

Having fun playing is what matters most!

[–] TheVillageGuy@rimworld.gallery 1 points 2 weeks ago (2 children)

Village vibes, but with corners

 

No body

 
 
 
 

I did a void provocation and kept my colonists grouped together. Then traders arrived and the revenant spawned inside the area of my proximity detector

 

For how long should spoiler indicators be used? (From release date)

 
 

Is a spoiler warning like this enough to warn us not to look at content, or should spoilers be behind a NSFW tag?

 

🚨 SPOILER WARNING: Read ahead at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨

This Anomaly preview talks about the new rituals you can perform and the followers of the void.

 
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