Isn't the comment I answered to doing the same though? Based entirely on whether it is positive or negative and the play time, they reached the conclusion that it was sunk cost fallacy.
My point was that user reviews are a mixed bag and people will leave negative reviews on games they enjoyed for whatever reason but I guess it didn't come across very well.
I feel like Bethesda really missed the mark on what makes their games special.
You can see the improvement in quest design and writing with questlines like the crimson fleet but it's missing the glue holding everything together, the fantastic open world map that's always there and Starfield does not have.
I think mods are eventually going to make Starfield into another timeless classic but they've never felt necessary before, Skyrim took everyone by storm as soon as it came out.