Palworld is still up. Make your own assets, and don't use any nintendo names, you'll be fine
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Nexomon is a better example
Palworld literally recreated nintendo assets. Nexomon just copied the concept of pokemon.
I’m developing a game that very closely mimics the gameplay
The post
And ripping off assets is much more likely to get you in legal trouble than just making a game in the same genre. Wtf are you on about bro
If you’re giving an example then it should be relevant to the question
Good thing i did, then! Thanks for the feedback!
No see, the gameplay is what OP is worried about and your example wasn’t an example of a gameplay clone
Jesus alright dude be pedantic
As far as I'm aware you cannot copyright game mechanics. The only instance of a copyright of a mechanic I'm aware of is from a lord of the rings leveling system (can't remember the name off the top of my head)
I think it was their “nemesis system” or something like that.