this post was submitted on 07 Oct 2023
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The Division

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Decided to play around with Exuro tonight. The turret itself seems cool, but what I was REALLY hoping to find was an ungodly Firestarter Chem Launcher build. My current build doesn't t do a ton of damage (260k), in part because I run Creeping death and Eclipse Protocol, which means they're on fire for a while, which means others can kill them while they're running around.

Getting everything together for comparison is tougher than I thought. Skill tiers, specialization, skill damage vs fire damage, etc. I was originally hoping I could use Eclipse + NJB + Exuro, but that only gets me to 249.6 (but will spread for 15 seconds) with 1.3m armor, running firewall. Which is not any better than my current Eclipse + Fire + Vile build which does 260k, so... oh well.

What I've got so far Specialization: Firewall

  • St Elmo's Engine (shock)
  • Exuro mask (status effects)
  • Exuro kneepads (status effects)
  • Exuro holster (status effects)
  • Empress backpack with Creeping Death (skill dmg; status effects)
  • Empress chestpiece (Trauma so it kicks off bleeding, skill dmg/)
  • Empress gloves (skill dmg; status effects; Armor) 5 skill tiers, 913k armor.

When it procs (body shot, no trauma), I'm doing 321.6k fire (303 once it eats through armor), 49k bleeding, and the fire lasts a little over 13 seconds (bleeding lasts a touch longer). Obviously Creeping Death only procs every 15 seconds, and trauma is 30 sec refresh for bleeding. But you can also blind them, further keeping the fun times going.

Curious what y'all think. Thanks.

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