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Critical Role

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"Is it Thursday Yet?"

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What is Critical Role?

Critical Role is a group of nerdy-ass voice actors who sit around and play Dungeons & Dragons.

Streams every Thursday at 7pm PT and then rebroadcasts the following Friday at 12am and 9am PT on Twitch.

trigger warningDue to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode. Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources

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Watch the episode live on Twitch and YouTube at 7pm PST. Restreams on Twitch at midnight and the next day at 9am PST

Runtime Break start
3h 54m 2h 5m

Episode 98: The Nox Engine

In the long wake of the Solstice, Bell's Hells find Exandria and their world turned topsy-turvy as Ludinus Da'leth and his cadre of followers (known as the Ruby Vanguard) plan to unleash the god-eating entity Predathos that was long sealed in the red moon Ruidus. After travelling to this very moon, interacting with its people and returning with intel on hopes to stop what they're doing, they discover that they've been sourcing ancient, long-buried Aeorian magical technology as part of their plan. And not just that. Ludinus Da'leth is there right now dealing with a strange wrinkle in his plot with the name Dominox.
Bell's Hells, escorted by a figure with some experience in the ruins of Aeor, one Essek Thelyss (crowd shouts 'Hot Boi') on loan from his 'partner', brought them to the strange, northern, frozen realm of Eiselcross where the very fabric of magic is strange and prone to unexpected apparation subforces. They went to these ruins, delved beneath, discovered that the Ruby Vanguard that had been delving within, scattered, killed (not by the terrifying denizens of these ancient dark ruins, but by eachother in strange fits of almost religious madness, carving glyphs into their flesh).
Going towards the darkest depths of the basements of the ruins in the center of the Genesis Ward at Essek's guidance, they come upon a strange chamber where upon the ancient bodies mingling with the new freshly dead (now dangling by blackened hooks from long chains that seem to have apparated from nowhere, almost grown from the surrounding stone of the crumbled rock and ruin). They heard some of these long forgotten corpses asking them questions through magic: hearing things of a Nox Engine, hearing that Dominox was once (or may still be) a grand demon of ancient times sealed away and harnessed for nefarious magical purpose within this Nox Engine by the mage lords of Aeor long ago now recently running rampant upon the Ruby Vanguard.
Right as they discovered this, strange visions began to come to them. First Chetney Pock O'Pea being overcome with a mystical vision of a familiar darkened wood of the past and the bloodied faces of the children, seemingly called from dark, maybe buried, memories asking why he hurt them, why he killed them. Uncertain if this was real or not, he had to pull himself from the vision before attacking his friends. Right as they began to collect themselves, searching for the source of this strange dark magic, hoping to either find Ludinus or perhaps this Dominox and figure out what or who is the right villain in this instance, poor Dorian Storm fell to his own vision. As they pass between these hanging chains looking upon one of these hung corpses, he sees the face of his recently deceased brother Cyrus, who looks up at him with dead sunken eyes saying,

"Why have you done this to me brother?"
It's here in these shadows. Dorian Storm, the blood pouring from his blackened sockets here in the shattered expanse, the rest of it just a shadowy dark blur around you, Cyrus looks towards you from that shadow.
"Why? Why, brother?"
As you glance up towards his face to try and make eye contact, his now-somewhat-shriveled corpse arms reach out and grab your lapel and pull you close (where you can smell the early decay on him) his lips curl back with the gums in the early stage of decomposition.
"Not all is lost, brother. I'm not beyond saving. My spirit lingers, haunts this realm now without peace, and I am not alone."
You see these little sparks glow on the horizon around him, these other souls lost in the limbo, now in the post-Solstice era. The hands no longer grasping you; now just touching your cheek with a sadness and a hopeful longing.
"Within this engine, a curse keeps us, brother. Free us. Let us rest, brother."
As the body begins to fade, the last thing you see in his shadow are a sparkin flash of a spinning purple crystal before you blink, and the body hanging before you is a long-dead skeleton, withered and armored in that of the ancient Aeorian guard.


Previous Episode: "Ancient Sins"

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[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 4 months ago) (2 children)

Braius Doomseed

Why is he monochromatic? (click)It is believed that the Minotaur Bard-Paladin Multiclass is based partially upon Social Repose. You can see similar cheek marks on the early sketch.


Omen Archive Braius Analysis

We have not yet been made aware explicitly how his 14 levels are distributed between the two classes.
We know that he is at least a 3rd level College of Tragedy Bard, as Braius used the Sorrowful Fate feature to change the save Dominox had to make against Dorian’s Otto’s Irresistible Dance spell to a Charisma save. Sorrowful Fate does the following:

When you or an ally you can see forces a creature to make a saving throw, you can expend one use of your Bardic Inspiration to change the type of saving throw to a Charisma save instead.

Information on this subclass can be found on page 167 of Tal’Dorei Reborn. This particular subclass does not confer any additional spells beyond the standard Bard fare.
That brings us to the next thing we can suss out: Braius’ possible Paladin Oaths. We know that Braius has both the Misty Step and Moonbeam. There are only two known Paladin Oaths that give access to Moonbeam: Oath of the Ancients and Oath of the Watchers. Oath of the Ancients seems like a likely option, as it also gives access to Misty Step at paladin level 5.
We know, however, that he must have whatever features are associated with level 7 in his Oath because of his use of Blinding Smite, a 3rd level Paladin spell. Paladins do not get access to 3rd level spells until they reach level 9 in the class.
All of this points to Braius having at least three levels in Bard and at least nine levels in Paladin, which leaves two levels unaccounted for (as Braius, unlike the rest of the party, is already at level 14).

  • He is a paladin of Asmodeus, Lord of the Nine Hells
  • He is at least a level 3 College of Tragedy Bard, which grants him at least the following:
    • Two Bard cantrips and six Bard spells, with four level 1 slots and two level 2 slots
    • Bardic Inspiration using 1d6, with a total of 4 uses per long rest
    • Jack of All Trades, which adds half his proficiency bonus, rounded down, to any ability check he makes that doesn’t already include his proficiency bonus
    • Song of Rest, conferring an additional 1d6 of healing to the party on a short rest
    • Expertise in two skill proficiencies
    • The Sorrowful Fate feature, which can be used once per short/long rest
    • The Poetry in Misery Feature, which can be used any number of times as a reaction
  • He is at least a level 9 Paladin, of either the Oath of the Ancients, Oath of the Watchers, or a homebrew Oath subclass, which grants him:
    • Divine Sense, which allows him to sense any celestial, fiend, or undead within 60 feet of him that is not behind total cover, a total of 5 times per long rest
    • At least 45 points in his Lay on Hands healing pool
    • Divine Smite, allowing him to expend a spell slot to pump up to an additional 4d8 damage (circumstantially 5d8) into a melee attack—that is, 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 4d8 given that his highest spell slots are 3rd level. The damage increases by 1d8 if the target is an undead or a fiend.
    • An unknown Fighting Style
    • Immunity to disease due to Divine Health
    • Two attacks per round
    • Aura of Protection, granting any ally within 10 feet of him a +4 bonus on saving throws
    • Sacred Oath features from levels 3 and 7 in either the Oath of the Ancients, Oath of the Watchers, or a custom Oath subclass
  • He has a Battering Shield, which confers a +3 bonus to AC (an additional +1 over the base shield bonus of +2), and has 3 charges that can be expended when a target is pushed 5 feet to push that creature an additional 10 feet, knock it prone, or both. It regains 1d3 charges at dawn
[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 3 months ago)


by Kavroo


by JuanInArt


by stv_armstrong

[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 3 months ago)

Teven Klask


by Odd the Sun God


by Lady Rossë


by SvanHaArt

[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago

Battle Maps and Figurines!


Dominox bleeds cursed chains and his tail looks like a fire-breathing dragon. Rule of cool achievement complete.


LUDA!

[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 4 months ago) (1 children)

♪Episode Song References♪

ᕕ( ᐛ)ᕗ


Highlights

  • 00:28:59 Imogen seeks the entity and seems to retcon increasing the range of her spell.
  • 00:31:10 Imogen's nightmare
  • 00:34:43 "Destroy the pinion"
  • 00:35:26 Teven Klask is indeed in the process of searching the exterior of the chamber.
  • 00:38:52 Teven:"You've bound your energy to that of my master, the Lord of the Hells. The thread of fate that pulls you through the Great Matron's skein now runs dark with his (Asmodeus') influence. The smell of brimstone will now follow where you walk and would you need aid, whenever you need his help, perhaps he might be there, at a cost...Mind you, I wouldn't be against you racing into our fiery embrace below, but it seems you have things to accomplish. But when you're done, I'll be waiting."
  • 00:44:20 Travis and Marisha:"Jesus!"
  • 00:48:24 Ashley:"Drink it. Taste it."
    Laura:"Twist it."
    Taliesin:"Lick it."
    Laura:"Bop it."
  • 00:50:45 Fancy looking cloak with chains and partial scale mail and potential tetanus infection from rust is found in a barrel and immediately put in the hole. It smells weird and not in a good way.
  • 00:52:05 The runes on the table are draconic and would be used as a safety mechanism for volatile magic or materials being worked with.
  • 00:55:45 Sam's Return! Behind the second silver door is a closet with an injured minotaur surrounded by shattered glass and ceramic. (Bull in a china shop metaphor?)
  • 00:56:47 Liam:"I hope this doesn't awaken something in me."
  • 01:00:24 Braius immediately recognizes Teven somehow and feels he can trust the group.
  • 01:04:16 Dorian offers to help Braius, "May I?" and they are immediately shipped.
    Matt:"Happy Pride."
  • 01:04:43 Robbie rolls three 7s for Cure Wounds and is thanked with a brief shoulder rub from Sam, "Powerful magic from a powerful man. You got me halfway. I'll take care of the rest with my own hand." and casts Lay on Hands.
    Liam:"Still better when somebody else does it."
    Fearne:"Braius, what are you doing here in this closet?"
    Braius:"...I like your knees. They bend the way mine do."
  • 01:08:31 Ashton's nightmare.
  • 01:10:42 Ashton:"You know, you can just fucking talk to us. You don't need to play these fucking head games. It doesn't make us like you. Make a deal."
  • 01:14:09 Braius:(to Teven)"...and she is with you."
    Fearne:"Well, that's not entirely-"
    Braius:"Are you two? touches fingertips
    Teven:"We are bound, yes."
    Laudna:"Lean into it."
    Fearne:"Yes, we're bound. We're So bound."
    Teven:"I am also bound to many."
    Fearne:"That's totally fine, cuz so am I."
  • 01:15:29 Dorian:"This is so fun. It's almost like he was built for us!"
  • 01:17:19 Essek points his finger over from beneath his fur coat towards the walls of the chamber outside of that other brass door and there are these foot-wide, black, they look like windows, like portholes almost. You peek through and you realize there was a glass there, a protective thick glass. As you look into it, below you, a large square-looking sunken chamber with three elevated platforms about 10 feet off the ground. You see fallen rubble and the roof is slightly off kilter. You see so many chains strewn across the floor and the walls, tangled and pushed into each other, woven chaotically around. You see these glowing massive glyphs on the ground that pulse in unison. In the very center of this chamber is a 25-foot tall cylindrical machine (that itself just completely consumes the center of the room). You can almost feel the vibration in the wall and the proximity vibration noises. As it does that, you can see bits of crackling energy that spark off to these spires around us (these multitudes of Aeorian tech spires throughout the center chamber). In the middle of it, hovering in the air and slowly rotating, you see this quad-spire platform that is spinning in the air, and in the middle, pulsing, a small purple crystal (the Pinion of Service).
  • 01:20:18 Braius:(to Dorian)"You know, you're not going to mess with a bard, buddy."
  • 01:20:34 Braius:"Wait, there's a difference?"
    Demons vs Devils loreDemons are almost always Chaotic Evil in alignment, spreading destruction and mayhem every day of their lives. They despise rules and anything that impedes their freedom, which often results in indiscriminate killing, annihilation, and meddling with the plans of others. Devils on the other hand are Lawful Evil, favoring a more structured approach to life. They often have elaborate plans behind their actions and attacks, with some spanning millennia to see through, relying on alliances and deals to achieve.
  • 01:21:27 Does Matt almost pull another Shivering Quift?
  • 01:24:12 Looking at these glyphs on the ground, best you can ascertain, part of this is a containment abjuration and other facets have a transmutation (for the purpose of manipulating and extracting power).
  • 01:24:38 Travis misses catching a flying bug with his hand and pretends to throw it in his mouth.
  • 01:27:07 Ashton suggests the smashing solution
  • 01:28:18 As Matt gets into the description of Dominox' newest incarnation, a small girl with long hair, Travis signals his time to leave the table out of fear (The Ring is known to be a particularly scary movie for him). The entire team sees the same thing this time.
  • 01:29:22 After choosing doors and winning prizes, the analogy is completed as Ashton says,

"Let's Make A Deal!"

  • 01:29:42 Laudna:"She's Fun-Scary!"
  • 01:31:42 Dominox:"I was hungry."
  • 01:32:49 Braius's Blessing: "Oh Lord, please guide us in battle ahead.
    Don't let the little girl terrorize the old man.
    Let us find our quarry.
    That we may bring you glory."
  • 01:36:22 Chetney accompanies Teven down some stairs,
    "Fuckin' chisels out, baby!"
    He nods and you see a grin pull across his mouth. The sharpened teeth exposed as he tightens the grip on his blade. The two of you begin to descend the stairs that curve downward into an open metal doorway that leads into the darkened chamber. The only light sources you have are those glowing glyphs and the electrical buzzes of the nearby equipment that's surrounding and are a part of the central Nox Engine. The occasional arc sending a splash of light across the room and casting instantaneous shadows that vanish as soon as the light does. You begin to step inside and that smell, that strange metallic buzzing smell that you caught on the weird cloak that you acquired.
  • 01:42:00 Dominox:"So, hungry."
  • 01:47:20 Because of logistics on the large stage, we get to hear the whisper Matt would have given Ashley for her rolling a 31 on an Insight check on Dominox:
    It is hard to read a being of pure Abyssal chaos kept in darkness and shadow for 1,000 years, broken and half-given-to-madness. Here it gives to you a truth that you can sense is false. There is a desperation to her voice and a focus on this crystal that is borderline obsession.
  • 01:53:33 Braius:"Are you single?"
    Imogen:"Oh, I'm not sure."
    Marisha gets up to leave
  • 02:00:10 Dominox' True Form
  • 02:01:27 Liam:"I only chanced it because the demon was grabbing Pop-Pop.
  • 02:02:30 The cast of Animated Objects: Boaty, Ropey, a series of cosplay helper objects, and new member Doory. (Laudna casts Animate Object on the door to open it.)

INTERMISSION

[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 4 months ago) (1 children)

Across the interior of this chamber, the slowly rotating gem there spins tiny mag-lev figurine
INITIATIVE!
Teven at the top of the order, blade drawn and burning with rage says,
"I knew it from the moment we stepped in here, it HAD TO DIE!"

  • 02:25:20 Dominox's Lair Action yoinks the team (Except Orym, Dorian, and Braius)
  • 02:28:32 Essek sounds a little like Bronson Pinchot saying, "I will not be having this."
  • 02:28:39 Travis:"Scuse!" (Daggerheart reference)
  • 02:28:43 Travis:"Grab your butt and run." Sinbad reference
  • 02:31:33 Dominox is thrown and unfortunately lands on Fearne.
  • 02:34:48 More bromance between Dorian and Braius.
  • 02:35:33 Marisha is quick to cast Counterspell to save Teven.
  • 02:36:08 Travis brings out the counter-jinx trash talk for Marisha's dice and it works.
  • 02:36:51 Braius drops the act and declares himself the Herald of Asmodeus.
  • 02:39:44 When Matt says "bow low" it sounds like Bolo. Coincidence?
  • 02:42:21 You see a lithe figure in long blue robes. Platinum long hair, and a withered black hand that has gold caps along the fingers, who looks like they're rushing in your direction. As soon as you come through, they stop and go,
    "What have you done, what are you doing? We have to stop it now."
  • 02:44:10 Marisha:"...shit! Tits! Bonus action, Form of Dread!"
  • 02:44:45 Fearne goes marsupial and Wildshapes into a mint green wombat and pouches the crysta. When Chetney arrives wombat makes the gesture for "uppies" when Chetney arrives
  • 02:55:03 Imogen telekinetically chucks Chetney (Fastball Special reference?)
  • 02:58:30 Teven swinging for the fences
  • 03:01:10 Liam:"I leapt up and stabbed him right in the crotch." The Gooch Garrote.
  • 03:02:28 Orym on the effects of the speed potion feels like a hummingbird
  • 03:09:10 Dorian's clutch dance magic, Otto's Irresistible Dance.
  • 03:10:04 Bromantic embrace
  • 03:10:25 In the focus of concentration on the missing stone that it's bound to, the appearance of Ludinus, and the chaos all around it, it forgets to use Legendary Resistance and (is currently the massive, terrifying, nearly 20-foot-tall, long-sealed great demon, used as an implement of arcane power by the ancient mageocracy of Aeor, recently unleashed to tear through and destroy the Ruby Vanguard and Ludinus' plot here in Aeor) begins to cut a rug.
  • 03:15:08 Fan Art Moment Riverdancing Dominox bleeding cursed rusted chains from its wounds.
  • 03:16:25 Part of the set next to Sam falls over.
  • 03:24:10 Essek:(to Ludinus)"Hello...It's been a while."
  • 03:24:36 Laura nudges Liam to have Orym look up Essek's robes as he floats past
  • 03:26:45 Ashton recreates the Office Space scene where a printer is destroyed
  • 03:31:07 Matt gets a killing blow as an NPC and gets to ask himself "How Do I Want To Do This?"
  • 03:31:39 Teven there, holding up his blade in front of the gate, the swirling chaos of the Abyss beyond with Dominox crushed to it's knees from the Gravity Fissure. Now trying to reach up to claw back out of the gate as it's swirling around. Blade in the air, he says,
    "Ah, my Lord. I smite thee, ancient evil. Fair play in your name. See you never again."
    Brings the blade up and drives it into Dominox' chest. As it hits, he's going to leap in the air carving it in half. As it does, it lands and the body splits and begins to burn to ash on the form of the Abyss where it dissipates forever on its plane. Dominox sundered.
  • 03:31:16 Braius asks Teven for his autograph.
    Teven:"Those are rare. (I better not see this on eBay!)"
  • 03:41:48 You step down this extended, wide, echoing hallway until eventually it opens into this massive dome chamber. The ceiling itself cracked heavily and you can see it's still held firm, but along the dome there are patterned globes of a quarts-like crystal, a lattice, like an umbrella that spreads out around it. You can see numerous gold beams that connect between them with extremely intricate, scattered runes that seem to interconnect all of these like a web network.
    Within the dead center of this wide, circular chamber, lies two massive statues of robed mages holding lanterns. One of them fallen and broken, the other still holding against time, holding against the memory of the historical fall of Aeor. You can see them both flanking a central, damaged, metallic dome construction with massive rivets and textured arcane technology around it. It's next to that Ludinus stands, arms crossed, looking out at you with a soft smile.

    "Welcome to the Occultus Thalamus. The high mages of the Age of Arcanum were the greatest minds of Exandrian history. The call to innovation created great societies of ingenuity, ambition and endless potential. Using the gifts of the gods bestowed upon them, they began to unravel the great secrets of the universe. Prideful, perhaps, but beautiful.
    And they feared it.
    Once the child becomes the parent, often those in power can grow resentful, and they did. When more came crawling around, a war of omnipotent children bickering, these brilliant minds had to adapt, focus to implements of war beyond just implements of progress. When the divine threatens your families, your children, the very future of life as you know it, they reveal themselves as the enemy.
    I saw it. I was there in the final days of The Calamity. I watched mountains brought to dust, whole countries set aflame, the tantrums of the gods wantonly murdering and massacring the majority of all civilizations on Exandria. When the dust had settled and their rivalry paused, the few of us that survived wallowed in the dust and ash and spent centuries trying to rebuild from what scraps we could find, while they vanished beyond their gate to protect us, or perhaps to hide from us once they saw what was capable. I survived, watched as a child, acknowledged what they wrought as they fled to the mystical hideaways.
    This world has been manipulated, duped in its opinion, it's understanding of divinity. For those that write the history books are those in power and there is no power higher than them. There's a reason they fear me. Some of it's Predathos, yes, but I found something equally important here. Sometimes the most important weapon in information. These mageocracies, in many places, had ways of recording things, knowledge, history, some lost to time. But Aeor created the Thalamus, a device that recorded the spiritual memory of all in the city, including those that brought it low. I've spent a day or so studying this and I found something, something I think you want to see."
    He reaches over to the cracked central dome and places his hands near it, and as he does crackling noise it begins to open up. Mist billows out and you watch as this light green orb emerges. An endlessly fractal network or threads of arcane power, layered upon themselves over and over again, and it drifts beyond them.
    "Within here lies the memories of Aeor. Fractured, but enough. And what I will show you, I will show the rest of Exandria."
    As he changes the hold on the sides of his hands, the orb begins to spin rapidly, whirs loudly. It begins to brighten. This light begins to burst and pulse. All of you feel instinctively like you have to recoil as the very space around you is entirely filled with light. Your spirit is filled with light. Your mind is filled with light. All there is is light.
    BLeeM arrives and Matt gives him the GM chair
    Light.
    In a space beyond the real, there was (made of light) a palace. Which is to say a garden, or a fountain, or a mirror, or a heart, or more than any of these, an idea. A swirling nebula of glimmering potential, cresting eternally upon the threshold of being. But if it aids you, Exandrian, to imagine what the mortal eye can never see, envision then, as I have said, a palace. It's floors the dancing stars in unmapped orbit. It's ramparts light and ice and fire. Its hallways memory and time. Our story begins at the ending of the infinite, at the doom that pierced eternity. Fractured images of a lost world and of the ones who lost it. Remember now a place which was not less, but rather more than real. Remember tragedy, betrayal, calamity, downfall. In the recording of this memory, may the answers to many questions lie. But one question yet and shall forevermore remain:

"Is It Thursday Yet?"

[–] Ultragramps@lemmy.blahaj.zone 0 points 4 months ago

Cooldown

  • 03:20 Sam's character is a horny himbo attracted to red flags
  • 07:07 Matt:"[it's] not too dissimilar to Patia's Orb. It's a thing that collects masses of information. This one was tuned to things of divine threads. Specifically it was (for lack of a better term) a surveillance device for all beings in Aeor where it just recorded their presence. It's like super-invasive memory keeping. The Thalamus was a secret project in Aeor."
    Brennan:"I love the idea that Matt's gonna have to be in the wings for the run and if it gets too far in one narrative direction, Ludinus just starts shaking the VHS. "Actually fuck what I said. Nevermind. This thing fuckin' sucks!"
[–] Ultragramps@lemmy.blahaj.zone 0 points 4 months ago (1 children)

Marisha's Fan


"BODY HORROR FAN"

[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 3 months ago) (1 children)
[–] Ultragramps@lemmy.blahaj.zone 1 points 4 months ago* (last edited 4 months ago)

Dorian and Braius Bromance.

(Twitter Fan Clip Compilation)


maybe it takes two people to check a demon for a hernia... You Don't Know