I've yet to find a game that properly rolls in a distant storm that eventually grows into an intense one. They tend to come on very quickly and escalate to 10 in about 20 seconds.
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Icarus is about the only one that gives me the "ah shit storm comin" vibes
From an audio perspective, Terraria has great a thunderstorm effect - just something that really stuck as weighty and impactful
For the whole experience, Project Zomboid isn't a slouch either as it has the audio/visuak effects down and feels better with the some of its parts together as individually there are parts that feel weaker but as a whole makes the for an engaging experience if one decides to wonder during a thunderstorm
For atmosphere, I was floored by Kingdom Come: Deliverance's storms. They really did a good job of capturing the deep rumble of an approaching storm out on the plains.
EverQuest
Modded Skyrim
I swear I've come across an indie game that had great thunderstorms, but I can't remember what it was for the life of me.
That said, imo The Sims as a series has had good thunderstorms. Being outside can result in your Sim being hit by lightning, and iirc there are things that'll increase the chance of getting hit, like being wet, being in a pool, holding an umbrella, etc. I'm not sure which game has the best thunderstorms though.
VRchat has some worlds with really good ambience, and typically they include rain and/or thunderstorms to some extent. You don't actually need VR, you can play VRC on a normal monitor.
I've just realized that one of the things that Risk of Rain 2 is missing, is a persistent thunderstorm that gets stronger as the difficulty gets higher, lowering your visibility over time.
The opening act of Little Big Adventure 2 gets my vote.
There was something magical about Little Big Adventures.
I only played through the second one but the thing that got me was just how ambitious it was. It ruined many other games for me as I was left thinking "Where's the rest of the game?".
Umineko no Naku Koro ni