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There is a setting for an alternative character control mode. Use it, the regular one is dogshit.
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The level difference between Geralt and enemies is very important. A difference of +/- 4 can make fights ridiculously trivial or a one-hit KO. Same goes for jobs' recommended difficulty.
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Getting swarmed by level 50 sewer rats is not fun.
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Although this isn't quite relevant before finishing the main game, be sure to pick up both the DLC once you're finished.
Both DLCs are fantastic standalone stories, super rich in content they could even beat some full priced games. You could play the DLCs before finishing the main game (and there is an additional game mechanic introduced in Blood and Wine), but on a first run I would still recommend playing it after to not get distracted and take away the impact of the main story.
Be a good dad to Ciri. It's extremely important.
Read the bestiary, always.
Dont forget the DLCs, both won awards independently of the base game.
I knew nothing of the game and presumed as a “witcher” I’m supposed to kill witches. Be, um, …selective.
Be, um, …~~selective~~ seductive
ftfy.
I believe kill is the wrong verb...
A little death can be good.
Heh clever. Petite mort.
I recommend playing the quest "The whispering Hillock" before persuing the Bloody Baron's questline. It will make things slightly less depressing. Also, always support Ciri in her decisions and gather the whole crew before the siege of Kaer Morhen.
Kill all the cows in White Orchard. Repeatedly. Farm them. Good early game coin selling their hides.
you got me in the first part, but if there's no secret cow level I ain't killing those cows for shit
You just need to kill one more cow.
There is one.
Clear the entirety of the first map. You'll save yourself some headaches and power up Geralt a bit which helps a ton in the early game.
The combat is way too easy on normal difficulty - this is fine if you only want to experience the story but very understimulating otherwise. I honestly suggest trying to play the game on Death March (but turn it up after the first time you fight a pack of Ghouls, they'll fuck you up). On Death March you'll be incentivized to interact with the game systems: Alchemy, Signs, specific monster weaknesses in the bestiary. All this really makes you feel more like a witcher, which in my opinion enriches the gameplay.
Experiment with builds - respec potions are fairly plentiful so don't be scared to put points into stuff. Don't underestimate Alchemy, but make sure you visit all the herbalists you can find to purchase recipes, the difference between basic alchemy and the upgraded recipes is massive.
Play Gwent, and check every single store you come across for cards and instantly buy them all. W3 Gwent is fantastic and half the fun of the game.
With the story calling back to both the two previous games and the books it's not a bad idea to try to find some story recaps on YouTube of what has happened earlier in the story.
EDIT: Completely put 100%-ing the game out of your mind. There are a million ?'s on the map and they are almost all completely meaningless filler content. Trying to collect all the sunken treasure in Skellige will completely burn you out and make you hate the game.
The combat is way too easy on normal difficulty
I played all the side quests and by like the halfway point, I took off all my armour and just beat every single enemy to death with my bare hands. I would definitely recommend a higher difficulty if you've played any rpgish games before.
beware the botchling (don't progress to far to fast, level up or things like the botchling will be frustrating)
I try to get everyone to try playing on Death March, no fast travel.
I did my first playthrough like this. There's so much to see in the world and so many paths to take. Fast travel is neat and all but you may miss out on so much. I took it a step further and also didn't leave regions/nations until I completed the map. I found more incidental quests by taking a wrong turn or a shortcut over a hill than I did by following the main quests.
On Death March: It's actually not hard at all and feels like how the gake should be played. What it actually does is forces you to look at the bestiary, learn or guess weaknesses and attack patterns then use potions, spells and pils to fight enemies. It actually feels like playing the witcher as lore accurately as possible. Going to the local herbalist, buying supplies, meditating then hunting down the enemies.
I disagree, it made the enemies become tedious damage sponges and currently making the game less enjoyable.
This isn't a Souls game. Whatever difficulty setting is one/two below the hardest is an acceptable balance between completely wasting my time or challenging fun.
Interesting! I never really found the combat to be all that tedious or enemies too difficult so long as you kept up with alchemy, oils and gear upgrades.
Obviously, different strokes for different folks. There's a reason one of the difficulties is story only.
Banging prostitutes sometimes gives xp
Witcher 3 can be played like the puzzle game on max difficulty.
You don't have to grind level or have good controller skill to beat those boss in max difficulty. In fact, it like puzzle game. If you know how to beat the boss (read in game wiki), or have oil, spell, or do something before, ... you can beat a boss easily, without need much skill or overlevel.
No not use any DLC equipment. While the combat in the game is far from perfect, using the viper gear (I think that's what it's called) ruins it further.
Pace yourself.
This is a huge game, i thought i was right before the end game twice but it just keeps on going. I have yet to start on the DLC’s and i was actually hoping to have moved the other sp rpgs on my todo list by now.
Its great though, if only cyberpunk was this big but they purposely kept it short because 70% of witcher 3 players didn’t get to the halfway point