this post was submitted on 20 Jun 2023
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I heard a lot of people say that the Duel variant is the better game.

There is also 7 Wonders or Agricola with full games and duel version. Which one do you prefer?

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[–] TXinTXe@lemmy.ml 0 points 1 year ago (1 children)

Splendor and Agricola I've played the base games only so I can't say, but between 7 wonders and duel I prefer clearly the duel version, even if probably the base is the better game objectively.

[–] dpunked@feddit.de 0 points 1 year ago (1 children)

I really like both 7 wonders. The big game is easy to teach and can be played with 7 people which is rare for a non-party game. But we played a lot of duel too. Even got an expansion but were not that impressed. I think it was called pantheon.

[–] Deadlytosty@feddit.nl 0 points 1 year ago (1 children)

7 wonders duel is such a good basegame. The focus on the limitted ways to victory is its main strength, and the toght card pool. It is difficult to add something equally strong, without adding too many side focusses, or inbalances. We play mainly the base game due to this.

[–] dpunked@feddit.de 0 points 1 year ago

I completely agree, it works really well. I also find that its very possible to pull of a military victory even if far behind on most other metrics.

[–] chemslayer@lemm.ee 0 points 1 year ago (1 children)

Not personally a fan of 7 Wonders, while I enjoy drafting as a mechanic I don't feel like it has enough heft to make an entire game out of it.

I LOVE 7 Wonders duel! The gameplay and decision trees get really interesting, and especially playing against the same opponent repeatedly whole metas and strategies develop and get beat and repeat. Never tried the xpacs, as I feel the base game is so tight and interesting and I worry about adding extra bloat into such a lean system

[–] dpunked@feddit.de 0 points 1 year ago

I like both but duel is much stronger. And I agree that, at least for the one we have, expansions are not worth adding