What kind of World are we looking? What's its purpose?
Worldbuilding
Rules of !Worldbuilding:
See here for a longer, more explanatory version.
- Rule 0: These are guidelines, not laws.
- Rule 1: Be polite and respectful to others.
- Rule 2: Provide some lore with your submissions!
- Rule 3: Show some effort.
- Rule 4: Do it yourself.
- Rule 5: Advertising is limited.
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For conlang (constructed languages) discussion check out !conlangs@mander.xyz Feel free to discuss the your conlangs in our community, as well!
Do you think it would be more interesting to people if it was geared toward a specific TTRPG system?
I don'tthink you should limit it to one specific TTRPG System. I mean, what does gameplay mechanics have to do with a setting. So make it system agnostic by introducing common assumptions and build upon them. Introduce your own pantheon, races, magic and powers etc.
This would make the worldbuilding appeal to way more people.
I think we'd start with a medieval fantasy world. Its purpose would be to provide writers and RPG playerd with an in depth setting that isnt copyrighted. I want it to be a folk storytelling thing where all ideas are free to use and remix.
And everyone is free to vote, and bring in ideas and those who can write commits and make PRs? Anyway, I added some ideas or rather talking points :)
Yep!
Well in that case, I'm going to clone it and do some branch writing :)