this post was submitted on 14 Jun 2023
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Ive been trying some indie developed games this past year, more than ever and I'm in awe what lone devs or small teams can accomplish.

So, what are some games that you think don't have the recognition they deserve, need a bigger audience or you would like the community to try.

I myself for example have played Monster Sanctuary, which at this point I think is not that hidden anymore and played a rougelike game called Elona, haven't played RimWorld or Dwarf Fortress but I might in the future.

Sorry if a similar post already exists haven't checked.

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[โ€“] rekkar@feddit.de 0 points 1 year ago

I played the hell out of Slipways

Their slogan "Build vast trade empires, still be done in time for lunch" is on point here. You connect planets with different resources and different industries to an interconnected network in a (turnbased) race against the clock. Easy to learn and always great fun to cram into a 30min slot in your day.

[โ€“] ThePancakeExperiment@feddit.de 0 points 1 year ago* (last edited 1 year ago)

Some games I recommend:

Alina of the Arena: A roguelike deckbuilder game. It has turn based tactical battles. There are lots of cards and builds you can try, but there is a fair amount of randomness to it. So you have to go with what you get.

Unreal Life: A really strange, surreal adventure game with a talking traffic light. Great visuals and music.

YumeCore: Just a short little game where you beat up people in a hospital. Why? Why not?

Flood of Light: Great little game with pretty much one core mechanic (direct lights). The Engliah translation isn't the best, but I really liked the atmosphere.

Brotato: Is it a hidden gem? I don't really know, but it is a fun "Vampire Survivor"-like game and a huge time sink. Great shop mechanic and large amount of characters and items.