this post was submitted on 16 Jun 2023
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[–] rekkar@feddit.de 0 points 1 year ago

Ravine, just for the irony and probably just a 2x52 pack of regular cards to have the most options

[–] burpfish@feddit.de 0 points 1 year ago (1 children)

My Android:Netrunner-Collection. I played this game exclusively over the course of a year. and I'm sure I would do it another year. Or two.

[–] dpunked@feddit.de 0 points 1 year ago (1 children)

oh sweet, its a duel game, sounds promising if you have played it for a year straight! I will check it out if I see it somewhere!

[–] burpfish@feddit.de 0 points 1 year ago

It's officially out of print, but kept alive (and developed further) by a group of dedicated fans: https://nullsignal.games

The financial barrier to enter has never been lower.

[–] TheGentleMen@beehaw.org 0 points 1 year ago (1 children)

Cosmic Encounters and Nemesis. I think cosmic is my favorite for sure and I feel like it’s got a lot of replay ability. Nemesis is a great game and it has great story building I think.

[–] Stump@lemmy.world 0 points 1 year ago (1 children)

Cosmic encounter is such an awesome game. I wish it was easier to introduce people to it; everytime I try people always get put off by the initial complexity/learning-curve.

[–] AAA@feddit.de 0 points 1 year ago

Really? CE is my absolute favorite game and so far I had no issue getting new people on board.

[–] chemslayer@lemm.ee 0 points 1 year ago (1 children)

You are not alone

My my, how ominous 😶

Actual answer, first game would be Dominion (assuming I can bring my xpacs): tons of variety, is just fun, and in extremis it's a lot of kindling if it comes to it 🔥

For my second answer, I'm going to say Mage Knight. It's long and in-depth, has several game modes including both co-op and competitive, and if my islandmates are too concerned with stuff like "finding food" the solo is fantastic. This is a true island game, as I never play it usually, but with nothing to do and infinite time it seems perfect

[–] dpunked@feddit.de 0 points 1 year ago (1 children)

I always love a round of dominion. Something that I am missing from other deckbuilders is this focus on a particular strategy (like when Remodel is there or Vassal+Sentry and so many more combos). Most other deckbuilders I play have a lot more random shop and thus do not allow to plan ahead that much.

[–] chemslayer@lemm.ee 0 points 1 year ago (1 children)

Right?? I'm so mad the "trade row" style of Ascension is what took off instead of the "market" style of Dominion. It makes sense from a developer side as it's much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.

If you haven't heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It's cooperative and features enemies so it's not too similar to Dominion, but it's a fun time!

[–] dpunked@feddit.de 0 points 1 year ago

We have tried Aeons End but had no fun playing it. Its one of the few games we ever sold. Coop games are always a bit rough to be honest

[–] Fiivemacs@lemmy.ca 0 points 1 year ago (1 children)

Caber toss, for the logs and tug of war for the rope. Gonna build me a raft

[–] dpunked@feddit.de 0 points 1 year ago

Haha, very creative. I am sorry to say that this island is on planet without any other landmass :D

[–] dpunked@feddit.de 0 points 1 year ago

I think I would take Terraforming Mars and Castles of Burgundy.

Both of the games are rather distinct from each other. Burgundy has many different player mats and each time I played, it was a new exciting scenario. Terraforming Mars is very satisfying and offers a lot of different strategies to go for.