this post was submitted on 17 Jul 2023
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dpunked seems to be sleeping in... So, what did you folks play last week?

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[–] squidsarefriends@feddit.de 0 points 1 year ago

First time Machi Koro 2! I just love these games with setups that differ every time you play and that let you choose your own strategy.

[–] donio@feddit.de 0 points 1 year ago* (last edited 1 year ago)

We've been playing some more Taverns of Tiefenthal. The game has that nice sense of escalation that I like: in the first round it feels like you've barely done anything, maybe you managed to get one or two cheap cards at best. But even these early moves turn out to be impactful and as you approach the end of the game in the final rounds you will be stuffing a bunch of good cards and multiple Nobles (the major scoring cards) on the top of your deck. When I count my points at the end I am always surprised about how much I was able to do.

Great game if you like a unique deckbuilder.

We have also played a few games of Wild Space, also known (to us) as Space Chimp. It's a relatively simple but very pleasant small-box engine builder with fun combo-chaining.

Online I've been playing Challengers, Space Base, Sea Salt & Paper and Next Station: London.

[–] dpunked@feddit.de 0 points 1 year ago (1 children)

Sorry about that :) busy morning!

We followed pathiefs advice and got a copy of Targi as a 2-player game and had a blast! We only managed to squeeze in one game but it worked really well. Solid 2-player games are hard to come by and we are always happy to expand our collection.

[–] Kempeth@feddit.de 0 points 1 year ago

No problem. Happy to gather some sweet sweet invisible karma in your place!

[–] Breadnbrew@lemmy.world 0 points 1 year ago (1 children)

Throughout the work week I played at least one solo game each of:

  • Hadrian's Wall
  • Rove
  • Sprawlopolis
  • Solar Storm
  • Palm Island

My wife was finally ready to learn Spirit Island this past weekend and we played three games total. Somewhere during the second game on Saturday it started clicking for her and she started really enjoying it, and on Sunday she suggested that we play it again.

We usually play Carcassone, Azul, Sagrada, or Patchwork (which I love), but I'm happy that she enjoyed Spirit Island as much as she did and that we have a good coop game to play.

[–] Kempeth@feddit.de 0 points 1 year ago (1 children)

I'm jealous. My GF never quite clicked with Spirit Island. A real shame because it's an amazing game!

[–] Breadnbrew@lemmy.world 0 points 1 year ago (1 children)

Hopefully she's willing to try it again, but if not that's okay too. I could tell my wife was not that excited about it by the end of the first game, but we tend to play a new game at least twice back to back to help cement the rules which she was willing to do. Once she started making her own moves and suggesting what we could focus on next she started getting into it, and I was stoked when she wanted to play again the next day.

[–] Kempeth@feddit.de 0 points 1 year ago

I've since sold the game but it's alright. I get to play it pretty frequently in my group.

[–] Kempeth@feddit.de 0 points 1 year ago

Me I played 5-player Earth on tuesday. It was fun playing it with the full group and amazing how it was still basically the same play length! What wasn't so nice was that I got absolutely wrecked in terms of points.

On wednesday we had our last DnD session for a while. After this there's like two months where at least one of us is away or busy every week. We hoped that we might be able to finish the campaign but the dungeon just continues with no end in sight. After discovering yet another arm of the network the wizard and the cleric suggested to the group to storm the previous horde of monsters with the very tough enemy that whomped us previously. They were eager to put their new spells into use, while the other two were very hesitant to risk another potential wipe. It ultimately came down each player rolling persuasion. The cleric and the wizard succeeded and the battle was swift and decisive. A 1-2 combo from the cleric's and the wizard's made short work of the zombies while a few rounds of concentrated fire on the baddie subdued that one as well.

On sunday my GF and I played Thanos Rising. After rolling nothing but red infinity stones (unable to heal heroes or use bonus tokens) for a while and getting a very nasty sector with 3 enemies it came down to a risky move. Go in and risk getting 2+ damage on every hero but or not go in and likely still get 1-2 damage on every hero. My GF went to a differerent sector and got hit with a full salvo. Since Thanos also activated the red infinity stone she was unable to use her two healing powers and lost half her team. So I decided to go in, got the full beat down but thanks to a very lucky roll managed to deal 3 damage and thus heal everyone on my team enough to survive. After that the game turned around. And we were able to easily defeat the remaining 3 enemies needed to win. I suggested trying for a higher difficulty (more enemies) but my GF wanted to quit while we were ahead.