this post was submitted on 19 Apr 2025
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Linux Gaming

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Sign here to support the EU's "STOP destroying videogames"

This initiative calls to require publishers that sell or license videogames to consumers in the European Union (or related features and assets sold for videogames they operate) to leave said videogames in a functional (playable) state.

Specifically, the initiative seeks to prevent the remote disabling of videogames by the publishers, before providing reasonable means to continue functioning of said videogames without the involvement from the side of the publisher.

The initiative does not seek to acquire ownership of said videogames, associated intellectual rights or monetization rights, neither does it expect the publisher to provide resources for the said videogame once they discontinue it while leaving it in a reasonably functional (playable) state.

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[–] apfelwoiSchoppen@lemmy.world 62 points 1 week ago (2 children)

How immensely reasonable. It is crazy that this even has to be brought up.

[–] neon_nova@lemmy.dbzer0.com 22 points 1 week ago

Completely agree. Once they drop support remove always online requirements and provide what is necessary for people to run their own servers. That’s basically the way things used to work by default.

[–] HappyFrog@lemmy.blahaj.zone 16 points 1 week ago (1 children)

They need 600k more... I doubt they'll get that much in a month...

[–] oyzmo@lemmy.world 18 points 1 week ago (1 children)

Ok, thanks for sharing how the system works. 600k more, then I really hope everyone shares! Can't give up without trying 😁

[–] HappyFrog@lemmy.blahaj.zone 6 points 1 week ago

Don't get me wrong, even if we don't reach it it's still a message to legislatures that this is something we want. I have my hopes up :3

[–] TheGreenWizard@lemmy.zip 8 points 1 week ago

Fuck Piratesoftware for painting this initiative in a bad light

[–] sirimeow@lemmy.world 7 points 1 week ago

Signed! Thanks for sharing

[–] sugar_in_your_tea@sh.itjust.works 3 points 1 week ago (1 children)

This doesn't seem to mention online components. What's a "reasonably functional (playable) state" for a purely online game? It says publishers don't need to provide resources, but surely some form of resource (e.g. server code/compiled binary) is essential for such a game to be "playable," no?

I wish they would've clarified that. As it stands, I can see an argument for publishers just abandoning and disabling online components as "reasonable," yet so many games are defined by that online component.

Maybe they just wanted to keep it simple. Idk.

[–] atrielienz@lemmy.world 1 points 1 week ago (1 children)
[–] sugar_in_your_tea@sh.itjust.works 2 points 1 week ago (1 children)

Here's my response in that thread, in case anyone is interested: https://sh.itjust.works/comment/18090621

[–] atrielienz@lemmy.world 1 points 1 week ago

Yeah. I wasn't really sure if this was the answer or not, just that I had seen a potential conversation asking similar questions or along the same lines, and others seemed to have had a take on this.