this post was submitted on 20 Sep 2023
0 points (NaN% liked)

Godot

5873 readers
21 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
 

this seems a well-argued article to me the 'General directionless development' seems the most concerning point, I don't think the 'let's go with what the community ask\want' model is gonna work in the end.

what do you think?

you are viewing a single comment's thread
view the rest of the comments
[–] anteaters@feddit.de 0 points 1 year ago* (last edited 1 year ago) (1 children)

Over the past week, I’ve looked hard at Godot as a potential alternative to Unity in the wake of the disastrous Unity pricing model change.

As a professional engineer (or a former one), I cannot give my professional opinion of this engine after such little time with it, even with source code access. I admit I have not run a single profiler, I have not exported a single build. I have skimmed less than 10% of the source code. I have played around in GDExtensions, but not in anger. I have not tried C# at all.

  1. Poor Performance

This is, again, a huge topic, and I don’t want to make hard claims without hard data. To be absolutely crystal clear, I have not profiled Godot nor worked on a complete enough and representative project in Godot to observe performance issues firsthand.

Apparently everyone and his dog needs to write about Godot right now after taking a passing look at it because it is hot shit at the moment?

[–] Potatos_are_not_friends@lemmy.world 0 points 1 year ago (1 children)

I'm dying at this.

As a professional engineer (or a former one), I cannot give my professional opinion of this engine after such little time with it, even with source code access.

What do they think this blog post is? A diary entry?

[–] anteaters@feddit.de 0 points 1 year ago

A whole new genre was created: Unity customers being upset feel their career is in danger write nonsense blog posts about other engines to make them feel better.