this post was submitted on 30 Aug 2023
1 points (100.0% liked)

Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

54462 readers
255 users here now

⚓ Dedicated to the discussion of digital piracy, including ethical problems and legal advancements.

Rules • Full Version

1. Posts must be related to the discussion of digital piracy

2. Don't request invites, trade, sell, or self-promote

3. Don't request or link to specific pirated titles, including DMs

4. Don't submit low-quality posts, be entitled, or harass others



Loot, Pillage, & Plunder

📜 c/Piracy Wiki (Community Edition):


💰 Please help cover server costs.

Ko-Fi Liberapay
Ko-fi Liberapay

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Auli@lemmy.ca 0 points 1 year ago (1 children)
[–] reddithalation@sopuli.xyz 0 points 1 year ago (2 children)

how so? ignoring mathematically unbreakable things like encryption, given enough time, i think pretty much anything could be reverse engineered and cracked, its just a matter of how much time it would take

[–] Send_me_nude_girls@feddit.de 0 points 1 year ago

Look up RSA algorithms and project that to other mathematically complex DRM protections. You're wrong because you don't understand the tech.

[–] Delusions@lemmy.dbzer0.com 0 points 1 year ago (1 children)

ignoring mathematically unbreakable things like encryption

That's literally how it's false.

[–] reddithalation@sopuli.xyz 0 points 1 year ago (1 children)

yeah but your cpu has to run the unencrypted game, and so i would think its currently impossible to have a local, 100% uncrackable game

[–] Send_me_nude_girls@feddit.de 0 points 1 year ago

DRM already only does check for validity every other frame or even minute. There's no use in a game that just closes because it recognized a violation. You do know what causes Denuvo fps spikes? It's whenever it checks. Of course the software got better by now so it's less of an issue but it's still there.