this post was submitted on 05 May 2025
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Fallout New Vegas

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[–] BigBananaDealer@lemm.ee 3 points 1 day ago (2 children)

power armor got a new mechanic they had to show everyone how it works

better than the other games where you have to wait eons just to use it, and all it is is armor that weighs a ton

[–] jjjalljs@ttrpg.network -1 points 3 hours ago

The new mechanic of fusion cores kind of sucks though. It's not fun having to manage the 20 minute batteries.

all it is is armor that weighs a ton

In the original, armor made a big difference. The Bethesda games suffer from bad HP/damage systems. In the original it made you nearly immune to small arms fire and lasers. It was a big deal.

If they wanted to have the stupid minigun death claw sequence early on, they should've had you find just the frame. No armor, just the ability to use heavy weapons.

Now you can keep power armor cool, and still do the stupid intro gimmick.

Or have the set on the roof damaged so it can't walk.

Anything other than fusion cores would probably be better.

[–] Evolith@lemmy.world 0 points 7 hours ago

Power Armor was a reward for survival rather than a deliberate early-game event to show off the shiny coat of paint of graphics, animations, and a random deathclaw spawn to hide the fact that most of the classic RPG mechanics were removed or dumbed down for a Fallout-themed Borderlands game.