this post was submitted on 16 Jul 2024
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[–] treadful@lemmy.zip 2 points 1 month ago (1 children)

They’ve constantly been working on a budget that was only every a fraction of a budget for something like a AAA Star Wars game would get.

I couldn't even get past this. As of last May they've raised over $700m.

[–] Codilingus@sh.itjust.works 2 points 1 month ago* (last edited 1 month ago) (1 children)

That's not a starting budget. That's been a rolling budget for like ~~15+~~ years now. There's been articles and discussions I read when I last checked in that came to the conclusion they've had long stretches where they were spread thin on $.

Edit: big brain quick maths was wrong, it's been like ~10ish years?

[–] treadful@lemmy.zip 3 points 1 month ago (1 children)

How about some perspective?

Let's use Cyberpunk 2077 as a comparison. They've spent about $450m over the course of about 10 years. Literally one of the most expensive games ever produced with an unreasonably long development time.

Start Citizen has already taken longer and has a larger budget.

[–] Codilingus@sh.itjust.works 0 points 1 month ago

Cyberpunk is one city, and a very impressive one. A far cry from the goal of a life sim in an entire galaxy, though.