this post was submitted on 19 Dec 2024
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[–] mosiacmango@lemm.ee -1 points 2 days ago (1 children)

2d isometric vs 3d first person. One format clearly lets stories breathe better, but that doesn't mean half life isn't story driven.

[–] Kecessa@sh.itjust.works 1 points 2 days ago (1 children)

Never said it isn't, I said story isn't the thing that made it and Valve popular.

I'm old enough to remember when it released, story wasn't the focus.

[–] Klear@lemmy.world 4 points 2 days ago

I would argue the storyline was a big part of it. While barebones by today's standards, compared to the likes of Doom, Quake or even Unreal, it was pretty amazing to have a continuous narrative throughout the game.