this post was submitted on 10 Jul 2024
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[–] autotldr@lemmings.world 2 points 2 months ago

This is the best summary I could come up with:


For a monthly fee, players get access to hundreds of games, as well as day-one titles from Microsoft studios.

According to Microsoft, the vast majority of users today are already on Xbox Game Pass Ultimate, which is their flagship plan for the service.

Microsoft joins a long list of subscription services like Netflix, Spotify, and others increasing their prices over recent years.

Since the service's inception, people have wondered whether or not giving everyone access to games day one was a sustainable model, and post-pandemic, perhaps it simply isn't at that previous price tier.

It's also a positive step that Microsoft grandfathered in existing Xbox Game Pass for Console users into the system, allowing them to keep their entitlements.

Unlike Netflix and Spotify which have access to an almost infinite number of devices to grow on, Xbox Game Pass as a subscription service is arguably limited to a subset of devices in a subset of scenarios, while simultaneously competing with platforms like Steam on PC, and PlayStation on console.


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