this post was submitted on 11 Nov 2024
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Gaming
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Can't believe Celeste is so buried in a thread about platformers. It's challenging but never unfair (game mechanics even weigh in the player's favour, e.g. coyote time). A common complaint about difficult platforming is the brewing impatience from having to constantly restart, but Celeste's reloads are so fast that this becomes a non-issue. Other than C-sides (and maybe some rooms in the hotel level), levels are small enough that you don't have to slog through everything to get to the failure point.
Celeste is masterpiece tier for me, and I highly encourage anyone who remotely loves platforming to give it a try.
Even C levels felt fair to me. The only level I genuinely got frustrated with is the final final chapter, as it relies on some advanced platforming tricks I can't perform consistently. But then again, it is basically a free DLC for the game so I understand the difficulty spike
Completely agreed. I think I struggled for too long in Farewell and had to turn on the assist mode (which is extremely judgement free, btw).