this post was submitted on 06 Oct 2024
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If you’re transferring files over a socket (like through SMB or SFTP), the receiving end usually has a small buffer, like 64KB. It’ll just pause the stream if it’s receiving data faster than it can push it to disk and the buffer gets full. So usually a file transfer won’t use much memory.
There is some poorly written software that doesn’t do that, though. I ran into a WebDAV server that didn’t do that when I was writing my own server. That’s where you could run into out of memory errors.
That lines up with what I know about networking, but on the software side I figured it would chew through memory quick (especially because it’s encrypting it on the fly).