this post was submitted on 23 Sep 2024
26 points (100.0% liked)

3DPrinting

15577 readers
51 users here now

3DPrinting is a place where makers of all skill levels and walks of life can learn about and discuss 3D printing and development of 3D printed parts and devices.

The r/functionalprint community is now located at: !functionalprint@kbin.social or !functionalprint@fedia.io

There are CAD communities available at: !cad@lemmy.world or !freecad@lemmy.ml

Rules

If you need an easy way to host pictures, https://catbox.moe may be an option. Be ethical about what you post and donate if you are able or use this a lot. It is just an individual hosting content, not a company. The image embedding syntax for Lemmy is ![](URL)

Moderation policy: Light, mostly invisible

founded 1 year ago
MODERATORS
 

My (first?) 3d printer arrives tomorrow. I've been researching for months. One category I've been looking into is 3d modeling software. They all have drawbacks (too expensive, too hard to learn, save files in the cloud, etc) but the one that seems to fit the best is this apparently new one called Plasticity. I'd be willing to spend the $150 and then decide after a year if I want to re-up or just keep the current version. Or maybe I'd upgrade every few years or something.

Anyway, there are a bunch of great reviews and tutorials but they're all over a year old, from when looks like the software was first released.

I'm wondering if anyone here has experience with it and could advise if it's worth the $150.

you are viewing a single comment's thread
view the rest of the comments
[–] dgkf@lemmy.ml 11 points 1 month ago (1 children)

If you’re just looking to get started with 3d modeling, it’s hard to beat Blender. At the cost of free, it’s by far the most affordable way to dip your toes in some modeling tools.

For many workflows it’s world class. If you plan to do more organic forms or don’t need technical precision, then it’s very competitive or preferable to paid software.

You might find it lacking if you plan to do parametric or technical CAD-style modeling. Even then, I think Blender can be a low cost way to learn what you want in your software before investing in more specialized software. You’ll learn enough of the modeling basics to more fluently navigate what other software provides.

[–] dual_sport_dork@lemmy.world 2 points 1 month ago

I have been told by people I know who use Blender extensively (I certainly don't use it extensively -- or at all, really) that there are plugins that will bludgeon it into producing models with dimensionally accurate features. I can't speak for this myself but it appears to be an option.