this post was submitted on 19 Sep 2024
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Helldivers 2

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For bugs especially you need to bump the difficulty up to AT LEAST Impossible now for things to even feel threatening with a moderately high leveled team. A group of four of us around level 80 went through hard and Suicide with almost 0 deaths on our first attempts after these "patches." We did a run through one set for bots too and it definitely feels different.

I'm not sure this is a good thing.

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[–] SmoochyPit@lemmy.ca 7 points 2 months ago

In my view, the community wants the game to be viable for solo dives up to the highest levels, so that’s what we’ve been given (I first felt that way after they reverted the spawn scaling changes). Some of the buffs were well needed, though, as many guns just couldn’t keep up with their counterparts in gameplay.