this post was submitted on 20 Aug 2024
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[–] subignition@piefed.social 126 points 3 weeks ago (22 children)

If anyone hasn't played this game yet: don't read the article!

I highly recommend you experience this for yourself while knowing as little as possible about it. Top tier game.

[–] obinice@lemmy.world 11 points 3 weeks ago (10 children)

This was the game where I couldn't figure out how to fly the space ship properly, and then I went to land on a strange abandoned space station and couldn't figure out what to do there beyond reading some alien text that didn't make much sense, right?

I'm sure I didn't give it a fair lick, it's just it took up 2 hours of my time and didn't hook or particularly engage me up to that point, so I didn't feel like going back in and slogging through the slow burn to get to the good stuff.

That's on me I suppose, I should try it again!

Does it pick up and get a little more interesting and robust, at least? I'm not looking for hardcore shooter action, but like, I dunno, interesting people, engaging quests and cool places to go whilst doing them, and such. Something to keep me interested, you know?

Everyone's different, of course, walking simulators with the occasional small bit of world building text to read just aren't for me is all.

[–] Kecessa@sh.itjust.works 7 points 3 weeks ago (3 children)

There's two essential ship functions, auto pilot and match velocity, it makes flying much easier

[–] Katana314@lemmy.world 2 points 3 weeks ago (2 children)

The auto pilot literally steered me into the sun.

[–] Voroxpete@sh.itjust.works 5 points 3 weeks ago

Yeah it'll do that. The little rascal.

[–] Kecessa@sh.itjust.works 4 points 3 weeks ago

Well it aims for the planet you want to go to, goes in a straight line and makes sure you don't hit that planet by slowing down when getting close to it, if something gets in the way it doesn't course correct though

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