this post was submitted on 19 Aug 2024
214 points (97.8% liked)

Games

31749 readers
1348 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

you are viewing a single comment's thread
view the rest of the comments
[–] acosmichippo@lemmy.world 0 points 3 weeks ago* (last edited 3 weeks ago) (8 children)

funny how no one even mentioned World of Warcraft for MMOs because it's too obvious.

[–] djsoren19@yiffit.net 3 points 3 weeks ago (4 children)

because it's flat out wrong. WoW aped most of its systems from Everquest, which most of WoW's development team was actively playing. They made some improvements on the genre, but the bones existed as early as 1997 with Ultima Online.

[–] acosmichippo@lemmy.world 0 points 3 weeks ago (2 children)

the question was "popularized" not "invented".

[–] djsoren19@yiffit.net 1 points 3 weeks ago (1 children)

I promise you, Everquest was plenty popular at the time, and it didn't invent those things either.

[–] acosmichippo@lemmy.world 1 points 3 weeks ago* (last edited 3 weeks ago)

sure, we can quibble on the threshold of "popular" here. but you can't question that WOW caused an absolute explosion in MMOs after it. not like anything before.

load more comments (1 replies)
load more comments (4 replies)