this post was submitted on 15 Aug 2024
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Not meant to be a sneer, but isn't that what difficulty modes / end game content is for?
Difficulty modes are for making you lose the same way every time instead of winning the same way every time.
Multiplayer is for having a chance.
Difficulty modes just more often than not means that the AI will either cheat or become a bullet sponge. Increasing the difficulty also doesn't fix the issue of every enemy behaving exactly the same way as every other. Single player AI ruins immersion for me. The story has to be really good for me to be able to look past the bad AI that is in nearly every single player game.