this post was submitted on 11 Aug 2024
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It's almost as if they are a for-profit company that doesn't want to waste development time on an OS that have significantly fewer players to sell to and will choose to optimize for Linux as an afterthought.
I use Arch, btw and play only on Linux, so I'm not being biased, just speaking truths.
Yeah but Valve, who is making this game, made SteamOS and the Steam Deck in house. It's their own product. It would be a monumentally stupid move to release a first party game that doesn't run on their own first party hardware.
It's still niche. You're living in your dream world, not reality. It's the entire point of proton - not to have to create two versions of the game. As long as it's compatible it'll run nicely on their hardware.
I wouldn't say that's the case because it's Valve, and they work on a very unique way. Besides, the work they did with Proton, SteamOS and Steam Deck shows that at no point they believe developing for Linux is waste of efforts or an afterthought. They go out of the usual way to make things better for Linux. I fully expect them to port Deadlock to Linux once it hits beta or release.
Like CS2 that has severe bugs on Steam Deck to this day? https://www.youtube.com/watch?v=_PycIuATXaw
Yeah, why would Nintendo develop for Switch or Sony for PlayStation when it's clearly a waste of development time and and money and Windows is clearly the superior development target?
No, you speak nothing of truth regarding game development has a platform holder.