this post was submitted on 09 Aug 2024
75 points (97.5% liked)

Linux Gaming

15459 readers
14 users here now

Gaming on the GNU/Linux operating system.

Recommended news sources:

Related chat:

Related Communities:

Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.

founded 4 years ago
MODERATORS
 

I'm looking for discussion and suggestions about the best way to play games from GOG on linux.

My current method is that I've got GOG Galaxy installed with bottles, and then I use GOG Galaxy to install and launch the Windows games. That's working alright so far. One downside is that won't install Iinux versions like that, so for games that have a native linux version I have to decide if I want to install it separately, or just run the windows version with the others. So that isn't perfect. Another minor thing I don't like is that since I'm installing games via GOG Galaxy via Bottles via Flatpak... I end up having very little idea of where stuff is being saved. It's difficult to find save game files for example; and if there is some junk installed or left over from something, there's very little chance that I'm going to notice and delete it. It just feels very opaque. (I guess that's mostly just about my personal lack of knowledge though.)

Anyway, I'm mostly just wondering how others are choosing to handle their games from GOG.

you are viewing a single comment's thread
view the rest of the comments
[–] soulsource@discuss.tchncs.de 5 points 1 month ago (1 children)

I usually just download the installers from their website. It's not like I would need to install or update games on a day to day basis...

If the installer is only available for Windows (or if I am using my ARM laptop) I use innoextract to extract the files without needing to run the installer.

For Windows games I found that the easiest way to deal with them is to add them to the Steam Library as a non-steam-game, and to force Proton on them...

[–] blind3rdeye@lemm.ee 1 points 1 month ago (1 children)

I'm more than happy to just download the installers, and only manually update. That's how I use to do it when I was using Windows. But the installers don't run natively on linux, I'm just not sure how best to use them. My first attempt was to use bottles to run an installer, then again to run the game after it installed. That worked - but after doing it once I decided that it would be easier to just install Galaxy instead so that I don't have to setting things up over and over.

I'm curious about how Steam responds to you adding a non-steam game like that. Are you using innoextract to unpack the files from the installer into some personal directory, and then telling Steam to run the game from there? Or do you tell steam directly to run the installer? .. And when you add a non-steam game to steam is that an entirely local thing? (I don't really want to be reporting to Valve about what GOG games I'm playing.)

I see one advantage of using Steam is that if I already have Steam, then it saves me installing another tool. But some disadvantages is that it presumably won't do save syncing, or Galaxy achievement tracking - and the installation process for each game might be a bit fiddly by the sounds of it.

[–] soulsource@discuss.tchncs.de 2 points 1 month ago (1 children)

Yep, innoextract just unpacks the files, and I then place them into a folder in the home dir. Before I knew about innoextract I also just used WINE to run the installers, and then copied the installed files around. (btw, the apple pkg installers can also be unpacked by a combination of 7z and cpio - in case you just want to unpack one of the many GoG Dosbox games and don't have innoextract or WINE available)

I have a folder named ~/Games - and the individual games in subfolders there. In Steam's "add non-steam game" dialogue there's a "browse" button, and in that one I then select the .exe file of the game. That adds it to the library, and allows selecting Proton as compatibility tool in the preferences.

I am pretty sure the Steam Client reports which games you play to Steam's "presence" service, such that your Steam Friends can see what you are playing. I don't know if Valve gathers that data for other purposes (but would assume they do unless told otherwise). Also, some games that ship with Steam integration in their GoG installer (e.g. Loop Hero) will even track as you playing the Steam version - even if you don't own it there.

And yeah, there is no GoG Galaxy emulation in Steam of course, but I honestly don't care much about achievements. The lack of cloud support in non-Steam games is annoying though, as I also have a Steam Deck and those saves don't automatically synch...

[–] blind3rdeye@lemm.ee 2 points 1 month ago

Thanks for the info. That sounds like a decent system. The idea of unpacking into a place of my choosing, and running without an additional launcher kind of appeals to me from a software-simplicity point of view - even if installing the game is slightly more hands on. But I don't think I'll do it that way myself, mostly because I don't really want to further entrench Steam. Valve does a lot of good stuff ... but their dominance in this space still makes me uncomfortable. (And the fact that they don't let you disable the "what's new" advertising bar on the library page is a big red flag for me.)