this post was submitted on 08 Aug 2024
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They couldn't hold an audience with the first game, why are they making another?
They raised 100 mil in funding and phased out the first game in order to work on the second. They didn't lose the interest of their audience (source).
The article says nothing of the sort. They didn't phase it out. The article was released before the game officially was. It does actually say this though:
Splitgate became a 2-3 month game, not a forever game. The game only had 1,600 players on Steam when it officially released, there wasn't even a spike in players on that day. It had one spike on 8th August 2021 of 67,000. The developers fumbled with their "lightning in a bottle" as they say in that article.
They are making a new one because it failed to retain the interest of the audience and the $100M from investors has to be made back, are they just gonna keep making new Splitgate's and pray on hype to sell as many skins as they can in such short amounts of time?
Everyone loved it but it died so now we have class based shooter
Same thing will happen again, strong initial playerbase for a few months and then a quick dip to a handful.
I played it too, it just wasn't compelling enough. This looks like a similar thing, fun for a game or two but then no longer interesting.