this post was submitted on 07 Aug 2024
265 points (97.2% liked)

Games

32693 readers
1058 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

The dev says this is one of three big announcements. One could possibly be a release date for the mobile version, but I'm not sure what the third could be.

you are viewing a single comment's thread
view the rest of the comments
[–] makeshiftreaper@lemmy.world 18 points 3 months ago* (last edited 3 months ago) (2 children)

Generally some good advice is that Balatro is a math game first and foremost so you want to focus on things that raise your score the quickest. So adding chips is ok, adding multiplier is better, and multiplying your total is the best.

For example let's say you are playing straights and you have a 10-6 with level 3 straights. So you'd have:

10+9+8+7+6=40

(40+90)x10=1300

So let's compare how jokers impact that score:

Devious joker: +100 chips if you have a straight

(40+90+100)x10=2300

Crazy joker: +12 mult if you have a straight

(40+90)x(10+12)=2860

The order: x3 mult if you have a straight

(40+90)x(10x3)=3900

You can see those are very big differences! It's also helpful to pay attention to the order of your cards. Generally Balatro cards are scored left to right. The most important thing is to take any card that multiplies any part of your score on the right so you can add as much to the score as possible, then you multiply that number

So in short: multiplier jokers are best, additive multiplier jokers are good, additive chip jokers are ok, and pay attention to the order of your jokers/played cards

[–] sushibowl@feddit.nl 7 points 3 months ago

This is basically correct but i would add sometimes it's better to add chips than to add mult. For example, if your score is something like:

10 x 50 = 500

Adding +50 mult here would give you 10x100=1000 points. Adding +50 chips will give you 60x50=3000 points.

Adding to the lowest of the two numbers improves your score the most. Especially early game, mult is much lower than chips, so you want to improve mult. However once you have some good mult jokers improving chips becomes important. Especially in high card based decks, where you get very few chips from your hand.

If the multiplier jokers come in, the picture can change again. It makes adding mult more valuable because the addition will be multiplied.

[–] BluesF@lemmy.world 5 points 3 months ago

One thing to watch out for though, is that if you focus exclusively on mult, eventually the scale tips and chips become more valuable.

You're always ultimately doing c * m, chips times mult, right? Increasing c by 1 increases your total by...

(c+1)*m - (c*m) = (c + 1 - c) * m = m

And vice versa for increasing m by 1. So, whichever is higher - your total mult or total chips - you should increase the other one. Usually this means increase mult, but building a bit multiplier can quickly make it outpace your chips for some hands.