this post was submitted on 01 Aug 2024
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I am currently trying to implement a magic system, where a user can construct their own spells using spell components. What are recommended methods / structures to accomplish this?

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[–] frankgrimeszz@lemmy.world 2 points 4 months ago* (last edited 4 months ago)

You mean a stack of Spells to use? Yes. You can create an Array or List of Spell Objects and easily go through them. https://docs.godotengine.org/en/stable/classes/class_array.html