this post was submitted on 12 Sep 2023
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[–] Walop@sopuli.xyz 0 points 1 year ago (1 children)

So... If the Unity's secret spyware and algorithm suddenly decides to count an update as a new installation, you suddenly get slapped with a huge bill. Especially if you release multiple small patches and your whole player base is counted multiple times.

[–] Zacryon@feddit.de 0 points 1 year ago* (last edited 1 year ago) (1 children)

According to the article only installs on new devices are counted.

Furthermore this only takes efrect after a certain threshold of revenue and installs.

[–] deadcade@lemmy.deadca.de 0 points 1 year ago (1 children)

Ah yes, because it's that difficult to spoof a new PC. You can run a tool similar to a kernel level anti cheat "ban bypass", run the game, and cost the developer up to 20 cents. With a relatively simple script, this can be done many times per hour on a single PC, easily racking up cost for the developers.

This is a bad idea, no matter how you implement it. If it goes through, it will be abused.

[–] Zacryon@feddit.de 0 points 1 year ago

Not arguing with that. I totally agree with you. Just wanted to correct the comment.