Starwind

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A total conversion mod project, re-imagining Morrowind in the Skyrim engine.

founded 1 year ago
MODERATORS
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Thanks for playing along with our April Fool's Day prank. We are, in fact, not pivoting to the Starfield engine.

We are, however, back on the very latest version of the Skyrim engine, thanks to some gruelling work by our Coding team, and of the Creation Kit, thanks in part to the CKPE team 💌

Now back to your regularly scheduled project updates. There's also more of the Concept-to-Asset video series on the horizon, and a bigger progress video is being worked on as we speak. Onwards and upwards! 🚀

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After years of pouring love and dedication to recreating Morrowind in Skyrim's engine, we're reaching for the moon: we're shifting to Starfield's engine.

Say hello to Starwind! 🚀

  • Why walk when you can fly? Rocket boosted guars!
  • That's no moon(s)! Assemble your own interstellar silt strider.
  • The space race, now with 100% more cliff racers

Tamriel's vibrant and variant landscapes have been our home for years, a realm where our passion could roam as free as the nix hounds of Vvardenfell. ⁤⁤But as we looked up at the stars above, we saw the potential for magic far beyond what Skyrim's engine could offer. ⁤⁤Starfield's cutting-edge tech and vast cosmic canvas present us with the opportunity to reimagine Morrowind like never before.

We're grateful for your support, and we look forward to continuing on this journey with you, to the cosmos and beyond.

The Starwind Team ✨

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Have a glimpse of the beautiful work being done inside Vivec City’s St. Delyn canton, and just a few of the details you can expect to find while exploring the canalworks.

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The Mace of Molag Bal is among the most formidable of Daedric artifacts, granting its bearer the power to feed off the victims' energies like the vampiric Lord of its namesake. Luckily for any agent of destruction bent on wreaking havoc, Molag Bal is said to be quite eager to bequeath his mace to any mortal deemed worthy…

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The Common Western Kaftan comes in a variety of colors and is embellished with delicate scrollwork along the robes' facing. Dal and Andrey have done a fantastic job refreshing the look of Morrowind’s robes.

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Overseer (Dominik) has been hard at work building more of Vvardenfell's east coast: “Leaving the Ascadian Isles behind, and after showcasing what lies beneath the waves of Azura's Coast, it's time to now show some finalised bits of that region on the surface! You can also play a game of Where's Waldo with these screenshots, as there are cliff racers hidden on both of them.”

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For more on the Community Creations Con and the schedule, see this page on Nexus mods: https://www.nexusmods.com/news/14921

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This ancient Dwemer freehold straddles the border of the Grazelands and the Ashlands, and served historically as an important neutral ground for diplomatic talks. Its remaining inhabitants are not so eager for polite conversation.

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CONFESSION TIME: we have an ulterior motive with this new series. It's not very evil, though. We love showing off what we've made, the attention we pay to detail, and our determination to make Skywind really goddamn good, BUT...

WE NEED 3D CLOTHING ARTISTS. It's a major bottleneck for us at the moment, and has been for some time. If you've got experience in modelling 3D clothing and soft materials, or if you know someone else who fits the bill, we'd be really keen to hear from them. Tell everyone you know 💚

https://tesrskywind.com/volunteer // https://discord.gg/skywind

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On Feb 3rd, we’ll be part of the Community Creation Con supported by Nexus Mods, Bethesda Game Studios, GOG.com, and more, to benefit Make-a-Wish.

We’ll be giving a whistlestop tour of Skywind, what it is (and isn’t), and answering our most frequently-asked questions, live on Twitch.

Join us on February 3rd at 12:30pm! Donate if you can. Watch out for the full schedule on https://twitter.com/C3Modders

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And a teaser for 2024: we were also busy last year working on a mini video series to showcase specific Skywind items, from the very first concepts and ideas right through to the final in-game asset. More on that very soon!

You can help! If you know a 3D artist who might want to help with future models for Skywind - especially clothing artists - please send them our way. We’d love to hear from them: https://discord.gg/skywind

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One of the last remaining interiors in the Hlaalu Canton of Vivec City, the Bunkhouse! With NPCs having daily routines in Skywind, they all need places to sleep, thus the need arises for new interiors, such as inn rooms, private quarters, and bunkhouses. Located in the docks and connected to the waistworks, the bunkhouse grants its inhabitants easy access to all of Hlaalu Canton!

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Should find yourself in a pesky succession feud during your Skywind adventures, have no fear: you’ll be battling your challenger in a beautifully designed Arena fit for a Councilman! During your heroic fight, take inspiration from the cozy canopied seating areas, atmospheric tapestries, and of course, the motivational bloodstains.

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A sliding scale of shields: Imperial Dragonscale shield set concepts, by Vitaly Muzyka.

This set of shields might not protect you from bad puns, but the formidable and rare set includes a size for every player, from a buckler for parrying to a tower shield to make you a moving fortress.

See more details on Vitaly’s ArtStation: https://www.artstation.com/artwork/xDN9rr

Description: conceptual drawings of three intricately-worked shields, with front and back views and a sketched three-quarter view of each. Each are dragonscale with metal inlay. The buckler, shield, and tower shield all bear a mean spike on the boss. The handles are wrapped with red cloth.

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These bas reliefs, by the spookily talented Fury_on, will be used to decorate Dunmer strongholds. The ancient Chimer were different from the Dunmer we know in 3E427, and we've tried to give these bas reliefs an esoteric and ancient vibe, yet still reminiscent of contemporary Temple art styles.

One bas relief shows an ancestor spirit rising from the grave and blessing supplicants who seek to learn from their predecessors.

The other bas relief gives an insight into the ancient Chimer, showing a dual perspective of a first-Era Nede warrior: one aspect of it conveys the Nedes as a grave danger, a demonic creature that burns villages and strongholds, while the other aspect is that of a fallen enemy, conveying that this monster can still be slain by brave Chimer.

These bas reliefs were drawn in 2D, but we plan to translate them to 3D for enhanced visuals.

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Our deepest condolences to her family, friends, and all those whose lives were brightened by her presence. May her roads lead to warm sands.

Description: Artwork by MacedonianMuse of a Dunmer woman studying a book in Dunmeris at a desk. A plait runs across her shoulder and her face bears tattoos. A moon-and-star stele sits on a bookshelf laden with books, and through an open window, emperor parasol mushrooms bloom.

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This rare armor set guarantees you’ll only face lunatics in battle, since no one in their right mind would fight someone decked out in the skin of an actual dragon.

See more details on Vitaly’s ArtStation: ​https://www.artstation.com/artwork/xDN9rr

Description: Conceptual drawings of Dragonscale armor, showing front and back views and insets of pauldrons, bracers, greaves, and boots. The green-brown armor bears large scales joined to leather, with bone detailing. The style is reminiscent of Roman or early Medieval armor, with pteruges protecting the groin and leather straps holding the vambraces, boots, and belt in place.

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You’ll feel safe and secure in this rare Dragonscale helmet. After all, it’s virtually impossible to stove a Dovah dome, huh?

See more details on Vitaly’s ArtStation: ​https://www.artstation.com/artwork/xDN9rr

Description: Various views of an intricately-worked helmet, reminiscent of a Late Roman ridge helmet or a late Medieval lobster-tailed pot helmet. It has angular cheekpieces and a prominent ridge styled like the head and neck of a dragon. Imperial diamond patterns adorn the brow, and the neck guard is a sheet of brown-gold dragonscale.

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