Imaginary Wastelands and Ruins

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Art of Post-Apocalyptic, Destroyed, or Post-Post-Apocalyptic Settings

Guidelines

  1. Titles should be in the format "[Title]" by [Artist]
    • If adding the artists social media handle after their name, use [square brackets]
    • If adding a year after the title, use (parenthetical brackets)
    • If posting your own art, preface the title with [OC]
  2. Please include the original source in the post body
  3. This community is meant for showcasing artists' work - this excludes
    • AI generated artwork
    • Screenshots from films or games
  4. Submitting the link from the original source instead of downloading and rehosting is recommended
    • This will ease server stress on smaller lemmy
    • /!\ Many mobile apps don't generate previews unless the url ends with a common file extension /!\
    • Therefore, if possible, please strip all parameters after .png, .jpg, etc.instances
  5. Mark posts as NSFW when necessary (nudity/violence)

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lemmysphere icon: "Fireplace" by Dmitriy Bessonov

lemmysphere banner: mad max concept art by Pontus OlofssonPlus.

founded 1 year ago
MODERATORS
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(sort of feels like three titles to me..)

i don't really know much more about the artist though, as it's such a generic name

artstation site || artstation page

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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Desolation, concept art for Blasphemous

https://www.team17.com/games/blasphemous/

By Jesús Campos "Nerkin" 2018-2019

some concept art for Blasphemous (the holy line area, i believe), which is a fantastic game[^1] and i thoroughly recommend it to anyone who likes metroidvanias or souls-likes

artstation site || artstation page

artist's deviantart

[^1]: there's also a sequel but i haven't played that yet

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submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Source: The swamp. Evening (by Sergey Vasnev - ArtStation)

Personal pice. This one is rather old ( 2018) , just now I find time to finish it =) The theme was inspired by RimWorld game.

ArtStation profile: https://www.artstation.com/sergey_vasnev

RSS Feed: https://sergey_vasnev.artstation.com/rss

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ix gallery source

artist's website

something a bit post-post-apocalyptic, as i haven't posted anything of that sort yet

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submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
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submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Source with more images: Sketches (by Dominik Zdenković - ArtStation)

Some of the various sketches i painted during my mentorship with Sathish Kumar

ArtStation profile: https://www.artstation.com/dominikzdenkovic

RSS Feed: https://dominikzdenkovic.artstation.com/rss

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"Tram =)" by Sergey Vasnev (cdna.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

cross-posted from: https://lemm.ee/post/5788810

Source: Tram =) (by Sergey Vasnev - ArtStation)

Personal sketch. Just try to explore the mood and color.

ArtStation profile: https://www.artstation.com/sergey_vasnev

RSS Feed: https://sergey_vasnev.artstation.com/rss

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submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Source: Pop culture dystopia part 2 on Behance

RSS Feed: https://www.behance.net/feeds/user?username=Filiphds

POP CULTURE DYSTOPIA

PART TWO

In this ongoing series I’m exploring dystopian world of pop-culture icons.

The main goal of this series is to learn how to use Substance Painter and how to implement it in my texturing workflow. Majority of the textures are made procedurally in Substance Designer. In this part I also started creating and using photogrammetry assets I made with Sony A7 and Agisoft Photoscan

Tools used: Cinema 4D, Octane Render, 3D Coat, Substance Painter, Substance Designer, World Machine, Adobe Photoshop, Adobe Illustrator, Zbrush and Agisoft Photoscon.

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this is wastelands & ruins, i guess i'll post some ruins

now technically the image is called temple 02, but the second image is called temple so i collapsed the titles

image 1: artstation site || artstation page

image 2: artstation site || artstation page

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"Outsider" by Ismail Inceoglu (cdna.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
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"environments" by Sergey Vasnev (cdna.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

source || artstation site || artstation page

i almost used this as the 'sphere banner, but it was just slightly too tall

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"Wreck fields" by sparth (cdna.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Source: Wreck fields (by sparth - ArtStation)

Wreck fields
personal work December 2019.
last artwork of the year.

ArtStation profile: https://www.artstation.com/sparth

RSS Feed: https://sparth.artstation.com/rss

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"Wanderers" by Sergey Orlyansky (cdnb.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

Source: Wanderers (by Sergey Orlyansky - ArtStation):

Work for the contest "The End of Civilization" on RENDER.RU
http://render.ru/contest/?contest_id=23

ArtStation profile: https://www.artstation.com/sergeo

RSS Feed: https://sergeo.artstation.com/rss

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first piece of the Forgotten temple of Rangda project.

artstation site || artstation page

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submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

cross-posted from: https://lemm.ee/post/4715246

Source: Pop culture dystopia part 2 on Behance

RSS Feed: https://www.behance.net/feeds/user?username=Filiphds

POP CULTURE DYSTOPIA

PART TWO

In this ongoing series I'm exploring dystopian world of pop-culture icons.

The main goal of this series is to learn how to use Substance Painter and how to implement it in my texturing workflow. Majority of the textures are made procedurally in Substance Designer. In this part I also started creating and using photogrammetry assets I made with Sony A7 and Agisoft Photoscan

Tools used: Cinema 4D, Octane Render, 3D Coat, Substance Painter, Substance Designer, World Machine, Adobe Photoshop, Adobe Illustrator, Zbrush and Agisoft Photoscon.

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resolved to try, at least..

Nowhere Express Ep4 p2

part of michal lisowski's excellent nowhere express series

part 1: artstation site || artstation page
part 2: artstation site || artstation page

artist's behance

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"Abandoned tower" by Alariko (cdnb.artstation.com)
submitted 1 year ago* (last edited 1 year ago) by Crul@lemm.ee to c/imaginarywastelands@lemm.ee
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submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

artstation site || artstation page

a greyscale sketch of the above image, but from a slightly different angle showing a man arriving by boat


edit: why didn't anyone tell me i fucked up the formatting?

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This one never made it in the game, but I like it.

artstation site || artstation page || blogspot

various early sketches of decaying planes and ducks

(more concept art for a game i've never played...)

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"Abandoned City" by Paul Lehr (images.squarespace-cdn.com)
submitted 1 year ago* (last edited 1 year ago) by Zeus@lemm.ee to c/imaginarywastelands@lemm.ee
 
 

source

~~title is conjecture based on the url. i think it was used as a cover for something, but i can't find anything on sfe or isfdb~~

used for the cover of Tomorrow Speculative Fiction, October 1994 (thanks, uservoid1)

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image 1: artstation site || artstation page

image 2: artstation site || artstation page

image 3: website (the website is slightly broken, alternative link)

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