The rightwing/gamergate side not contesting this whole issue being called "Politics in videogames" is the biggest blunder. I don't know the best way to call this phenomenon (political preaching?) but surely there is a better phrase. Right now you can't talk about this stuff without getting hit by "Oh, you claim to hate politics in videogames yet you love Bioshock" type retort, when the actual thing people have problems with are californian nutcases pushing their views on US political crap onto the player as if it were gospel.
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No, I don't think it's as simple as that. Politics are good in games when done right, but they can also be nothing more than a distraction when the narrative has huge errors or lacks and depth in general.
Yes politics are great in videogames, if the writers don't share just 1 braincell like with many current AAA(A) games.
You'd think it's common knowledge, yet they still churn out these depthless, one dimensional millenial writing slop.
I understand that half of the world is currently healing psychological trauma from the US election results but Atlus has been commenting on politics in their games for much longer.