this post was submitted on 29 Aug 2024
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By stochastic, I mean it randomly ticks on only one arbitrary beat per measure

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[–] ChaoticNeutralCzech 10 points 3 months ago

The pattern-seeking brain would be driven crazy trying to predict when the next tick is going to happen, as this pattern is not easy to analyze without tools. Experienced musicians could figure out that the shortest time between beats is half the second-shortest, and perhaps figure it out from there.

Anyway, you could make a website that simulates this or generate a long YouTube video, send a link to unsuspecting people and see what they think. If you want to be extra sneaky, use rain sound as background and "close-up" recordings of single drops for the beats. If you can't code, make sound files of all the different possible measures in Audacity and use a media player with seamless playback and naïve shuffle.

[–] Tellore@lemmy.world 6 points 3 months ago* (last edited 3 months ago) (1 children)

Well, something like this is actually quite popular in modular synthesizers community. They have one type of modules called "Clock generators" which generate gate/trigger signals for given BPM (Like 1/4 or 1/8 or 1/16 rhythmic pulses for 120 BPM for example) and another type of modules called "Bernoulli gates", which basically allow to specify probability of input signal going to the output. Those beat-skipping metronomes with configured probabilities are then used to trigger notes or samples or whatever. Also, this is modular where you can modulate almost everything, including BPM itself, but that's a different story... Stochastic music approaches like this are often called "alleatoric music".

[–] cheese_greater@lemmy.world 1 points 3 months ago

aleatoric

Thanks for the new word today :)

[–] themusicman@lemmy.world 6 points 3 months ago (2 children)

This is similar to some popular exercises for improving your internal pulse. E.g. having the metronome drop out for a number of bars while you're playing.

My prediction:

On its own, it would be hard to derive the underlying pulse. Even a trained musician would take a little while (my guess is 4+ measures). In the context of a song it would probably have little to no effect.

I could probably test this if anyone's interested

[–] cheese_greater@lemmy.world 2 points 3 months ago (2 children)

I am. Let us know your findings if you end up testing it and if you have a good way of people testing it out for themselves, that would be cool.

I feel like its something I should be able to code out quick but for some reason I'm drawing a blank

[–] themusicman@lemmy.world 2 points 3 months ago

Yeah I'll code this up today and send you a link

[–] themusicman@lemmy.world 2 points 3 months ago
[–] Windex007@lemmy.world 1 points 3 months ago

I agree with you.

I'd be curious if a purely random choice of beat would actually be easier than if there was a skewed bias.

[–] themusicman@lemmy.world 5 points 3 months ago

Mocked up a super rough example to try this: https://metronope.bickio.me/

[–] DrBob@lemmy.ca 1 points 3 months ago

I'd just ignore it and play by pulse. You learn to ignore that stuff - out of time clapping, background noises etc.