this post was submitted on 26 Jun 2024
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I likely will run my RL1 guy through it at some point. Man I really hit a nerve with the participation trophies for everyone crowd here, didn’t I?
I mean I see his point in that you don't have to take the blessings. Granted I have not had an issue so far but I have just gotten to the end of the castel that lost its p and teleported out to do some minor dungeons so im basically the type that gathers up all the buffs and such I can before hitting a particular thing. That mausaleem guy is still kicking my ass but I only tried 3 or 4 times but heck I can come back to him when I have completed if I want.
I don’t, they are right, I can create my own challenge. It’s not really what I’m annoyed about either, its the whole design by a committee of vocal internet people which results in the same bland shit over and over. Part of what made these games cool is the things that are unique, and often times the most memorable moments are also the most difficult. Seeing From pivot because a bunch of people whined about it is just disappointing really. There was a time where the tag line for Dark Souls was “Prepare to Die”, but come down the line to Elden Ring and you can really feel how they’ve softened that edge up. The DLC feels like they sharpened the blade for its final outing, and people want it dulled immediately. To me that’s boring. Embrace the challenge and what you will remember and be satisfied by is overcoming it.
That's a neat fun fact, but I didn't buy Dark Souls, known for its difficulty, I bought Elden Ring, notable for its beautiful open world and complex meandering story.
Beating Malenia's ducky dance or chasing the Elden Beast around the arena for half an hour is not as interesting as all the questions created by the multiple stories and characters in the world. Or how Marika has betrayed or been betrayed. How Godfrey was cast aside only to be recalled when The Order needed protecting. Or how Godwyn pollutes the world above his carcass.
No part of the story will be diminished if the player is given a slight edge in combat. The combat often isn't even that fuckin good, it's just pattern memorization.
Some of you try hards are just, ugh, go back and sit down on your shit bucket. The rest of us are trying to have fun with our video games.