this post was submitted on 26 Oct 2023
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Technology

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[–] GammaGames@beehaw.org 0 points 10 months ago* (last edited 10 months ago) (7 children)

Despite bringing in over $1.8 billion in revenue in the 12 months ending in June 2023, Unity was nearly a billion dollars away from profitability during that same period, thanks in large part to a wave of expensive acquisitions.

🥴 brilliant decision makers at unity

[–] anlumo@feddit.de 0 points 10 months ago (6 children)

Weta was an especially weird and expensive acquisition, since they're not even in the same field.

[–] interolivary@beehaw.org 0 points 10 months ago (1 children)

Wait, they acquired Weta? I thought it was just cooperation or something like that

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