this post was submitted on 02 May 2025
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[–] unexposedhazard@discuss.tchncs.de 168 points 1 day ago (71 children)

Steam really needs something like this. Even the first 100k would be a great start for boosting indie devs.

Instead they do the opposite and reward the big players.

Steam actually reduces their cut as you hit certain milestones. For your first $10M in sales, they take that standard 30%. Hit the $10M mark, and their cut drops to 25% for sales between $10M and $50M. Push past $50M, and Steam only takes 20%.

[–] Ulrich 34 points 1 day ago (11 children)

Epic only does it because they know they're the underdog. If that were to one day become untrue they would never do anything like this again.

[–] morrowind@lemmy.ml -2 points 1 day ago (2 children)

They will continue doing it if they need to compete. Capitalism working as intended. Who would've thought

[–] Ulrich 3 points 1 day ago* (last edited 1 day ago) (1 children)

Sure, I'm just saying Epic is not any better than Valve in that regard. They're just in a different position. It wouldn't make financial sense for Steam to do something like that.

[–] morrowind@lemmy.ml 2 points 1 day ago

Of course. They're both just companies

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