this post was submitted on 16 Jul 2024
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3d6

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Hello everyone,

I thought it would be nice to have a dice mechanic for 5e’s character creation with an output more similar to the point buy system, since the default dice mechanic leads to overall higher stats. This could be a system with the same output range as point buy as well as one that still offers the possibility of rolling very high numbers (16-18) but with a higher probability to roll very low than 4d6 drop lowest.

Do you already know of such a dice mechanic? Or could you maybe provide a source for the probabilities of a stat having a certain number in the point buy system, so as to make it comparable to 4d6 drop lowest? The latter would give a starting point to play around with dice.run in order to create a system as desired.

Thank you all very much in advance!

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[–] eerongal@ttrpg.network 5 points 1 month ago (2 children)

I mean, realistically, it sounds like you're just asking for the older version of D&D stat rolling - roll 3d6. It results in a lower array, more centered around 12, but still has the chance for both low and high stats at much more rare odds.

3d6 probability:

vs standard 4d6dl:

[–] Aegeus@ttrpg.network 1 points 1 month ago (1 children)

It does indeed seem pretty simple and convenient. The graphs look good, more accurate than those by dice.run. Are they from another generator?

[–] eerongal@ttrpg.network 4 points 1 month ago

Those graphs are from anydice. I'm not familiar with dice.run, but anydice has been around a long time (15+ years at this point) and is what most people i'm aware of use for comparing dice stats. It can be a little confusing to use, but its pretty good.