this post was submitted on 22 Jun 2024
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Lmao, enjoy missing out on the nier titles, the devil may cry series, every fable game, kingdom hearts, the whole god of war franchise, asura's wrath, and the new final fantasies. Hell, even skyrim has more committal animations. You're talking about a lenient and forgiving version of animation mechanics that are present in basically every action RPG.
In the fighting game community at large, we have terms for people who blame the mechanics when they can't come to grips with them, Scrub being the main one (as new players wildly hitting buttons at random on an arcade cabinet looks akin to "scrubbing them clean"). This is you. Your refusal to treat the game as it is, and expectation that it behave a way it doesn't, is confounding to anyone who has put any effort into the title. The rules will not change just because you refuse to learn them. Stay furious though, I guess.
I'll give him that dead spots can be clunky.
But if and only if they're not thoughtful and predictable. When people can count frames and tell you exactly how long a move commits you for every time (with specific gear), that's just well designed.
When did I say I was furious? Or that I couldn't come to grips with the mechanics? Or that I couldn't treat the game as it is? I adapted to ER just fine, and made it to the Malenia fight waiting for the game to rise up to bar the community holds it at. I 'got gud', but the game never actually got fun, cuz it never stopped being clunky.
If you find satisfaction in managing the clunk, more power to ya - clunk away. But it's not my cup of tea.
Idk why folks get so defensive for that game... just in this thread, we've post after post getting all heated about how it's not clunky because [describes how or why it's clunky]. It'd be like the Minecraft community getting up in flames if I said I didn't like it because it's pixelated, and jumping to the defense of their infallible title against such heresy, explaining how it's not pixelated, the aesthetic was chosen on purpose and carefully made that way!! ...vs just advising against playing games that look like Minescraft... because it's pixelated.
Yeah none of those are really on my radar. Fable maybe, for nostalgia sake - played the hell out of the first one when I was in highschool, but haven't touched the franchise since. I don't recall getting the impression that it was clunky in the way ER is, but definitely so in other ways... though I wouldn't hold a game from 2004 up to today's standards; the entire industry was janky as fuck then.
Bruh that's what mods are for, hence my first post here. Don't like something about a game? Change it. Idk if there's one that can mod the clunk out of ER, but if I get the itch to revisit that world via a more fluid combat experience, then that'll be high on the to-do list.
So literally no game avoids you labeling it clunky in or out of its' time bubble. Got it. You are literally the definitive unsatisifiable customer and you're loud about it lmao
Never said that either. Y'all are great at refuting the words you put into my mouth... maybe try a little less strawman?
Maybe you should reread what you wrote.
Maybe you should reevaluate what you projected?