this post was submitted on 11 Jul 2024
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[–] teft@lemmy.world 60 points 1 month ago* (last edited 1 month ago) (12 children)

Uh…counterspell?

Best spell in the game.

Edit: also for clerics i’d pick spirit guardians over everything.

[–] zakobjoa@lemmy.world 25 points 1 month ago (7 children)

I don't pick Counterspell because I don't want to piss off my DM.

[–] NakariLexfortaine@lemm.ee 9 points 1 month ago (2 children)

They need to think more creatively. You're now focused on countering the enemy caster, and the party might be more distracted helping you to clear out the threat.

This is the perfect opportunity to take advantage of, and put some nice pressure down.

[–] zakobjoa@lemmy.world 12 points 1 month ago (1 children)

Nah, the group where I play the caster who could take Counterspell has a fairly green DM and I just don't want to stress him out more by thwarting his plans.

With a veteran DM? Boy I am fucking them every which way front, back and sideways with creatively misused utility spells.

[–] skulblaka@sh.itjust.works 4 points 1 month ago

A player having access to counterspell is need-to-know DM information just like a player having access to flight is. It can and should be planned around.

Also, if the player and DM are into it, escalate the arms race, start having enemies prepare counterspells. Lots of interesting casters have it on their lists but DMs are afraid to use it to its full potential. Players would do it to enemies all day long but when the tables are turned, nobody ever forgets what it's like to have the enemy lich counterspell their heal.

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